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  • ABOUT
  • MAGAZINE
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Tag: Unreal Engine

VFX Breakdowns

World building in ‘Black Adam’

Posted onDecember 9, 2022

A look at the Unreal Engine builds.

VFX Insight

The Reallusion tools that helped make this mysterious Unreal Fellowship short

Posted onOctober 27, 2022October 28, 2022

Behind the scenes of Dissós, with director Steven Elford.

Articles

Near real-time: inside the making of ‘Comandante’, before it is even made

Posted onAugust 6, 2022

The World War II submarine film is relying on some bespoke real-time, virtual production, live compositing, A.I. and metadata tech, all worked out in early pre-planning.

Tech Weeklies

Tech Weeklies is back! Unreal’s Mesh to MetaHuman, DNEG’s review tool, new Blender out

Posted onJune 11, 2022

Catching up on a week of tech news in VFX, animation and CG.

VFX Breakdowns

Epic Games posts making of ‘The Matrix Awakens’

Posted onJune 7, 2022

A really fun behind the scenes video with previously unseen footage from how ‘The Matrix Awakens: An Unreal Engine 5 Experience’ was crafted.

VFX Insight

All about the ‘Ninety Days’ Unreal Engine 5 and Quixel Megascans project

Posted onMay 30, 2022

Over 40 environments were created in just a few days each.

Articles

These ‘Matrix Awakens’ behind the scenes videos are fantastic

Posted onApril 6, 2022April 6, 2022

Plus, you can download the sample city for free.

Magazine

How to sim birds

Posted onApril 4, 2022

An excerpt from the special CG bird flocks feature in issue #4 of befores & afters magazine.

VFX Insight

Here’s how to get access to Megascans Trees

Posted onDecember 22, 2021December 22, 2021

They are now in early access in the Unreal Engine Marketplace.

Articles

Unreal Engine has made a ‘Matrix’-themed immersive experience with a photoreal Keanu

Posted onDecember 10, 2021December 10, 2021

The experience has pre-rendered cinematics, real-time rendered scenes, and a car shoot-em-up you can PLAY.

Articles

Soon you’ll be able to get stock effects elements…for game engines

Posted onDecember 10, 2021December 12, 2021

EXCLUSIVE: Here’s what ActionVFX and Undertone FX are about to release.

VFX Insight

Here’s how Moab canyons and rock formations were scanned for Megascans

Posted onDecember 3, 2021

This behind the scenes Quixel video takes you on location for the scans.

VFX Insight

Go deeper into this Megascans-made medieval village

Posted onNovember 4, 2021November 4, 2021

These extended Quixel video tutorials take a deep dive into performance optimization.

Articles

How Aaron Sims Creative made ‘The Eye: Calanthek’ in UE5 in six weeks

Posted onNovember 1, 2021November 5, 2021

And, how you can download the alien creature animated with Control Rig from the short right now.

Articles

Sneak peek of Houdini 19, Rust Working Group, UE5 modeling mode

Posted onOctober 18, 2021October 18, 2021

The latest in VFX tech.

Articles

How this runaway train film used LED walls for virtual backgrounds

Posted onOctober 1, 2021October 1, 2021

Watch this behind the scenes video from ‘Extraordinary Event.’

VFX Insight

Megascans infests ‘Resident Evil Village’

Posted onSeptember 23, 2021October 7, 2021

How Capcom utilized the Quixel Megascans Library for the first-person survival-horror game.

Articles

You’ve seen this Unreal Engine character before, and now YOU can animate her

Posted onSeptember 8, 2021September 8, 2021

A new animation sample project is also being released for UE 4.27 and UE5.

Podcasts

VFX Futures: Facial capture, CG and cut scenes on Codemasters’ ‘F1 2021’

Posted onAugust 24, 2021September 2, 2021

How REALTIME and DI4D combined for the new story-mode on this racing game.

Articles

You can already download the in-camera VFX sample for the now-out Unreal Engine 4.27

Posted onAugust 20, 2021August 20, 2021

4.27 has just been released, and a big part of its offerings relate to in-camera VFX workflows.

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