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Tag: Reallusion

VFX Insight

Using iClone 8 with Vicon to recreate the iconic ‘I am your father’ scene from ‘Empire’

Posted onFebruary 3, 2023February 3, 2023

Here’s how Quitasueño Studio crafted the scene with motion capture and real-time tools.

Podcasts, VFX Insight

How Reallusion’s automatic character rigging app AccuRIG came to be

Posted onDecember 5, 2022

Reallusion’s John Martin joins the befores & afters podcast to explain. Today on a special VFX Insight edition of the befores & afters podcast, we’re …

VFX Insight

The Reallusion tools that helped make this mysterious Unreal Fellowship short

Posted onOctober 27, 2022October 28, 2022

Behind the scenes of Dissós, with director Steven Elford.

VFX Insight

How Character Creator was used to make the teaser for ‘Small Blue Shadow’

Posted onAugust 15, 2022September 8, 2022

A look behind the scenes at Ari Rubenstein’s Small Blue Shadow, including how he’s been using Character Creator and Unreal Engine to make it.

VFX Insight

VIDEO: Character Creator 4 is a universal character system

Posted onJune 9, 2022

Under the hood of the new release of Reallusion’s Character Creator.

VFX Insight

VIDEO: Dramatically simplify character animation with iClone 8

Posted onJune 2, 2022

See the new Reallusion iClone 8 features in action.

VFX Insight

Cream creates ‘Survivorman VR’ Les Stroud digital double with Character Creator

Posted onMay 26, 2022

A journey into making a digital human for a VR experience with just the right tools.

VFX Insight

How you can get access to these Hollywood-style digital make-up effects

Posted onMarch 31, 2022

Ada Productions has crafted SkinGen make-up effects assets for use with Reallusion iClone and Character Creator.

VFX Insight

VIDEO: A peek into Reallusion’s Character Creator 4 and digital humans

Posted onFebruary 15, 2022

Go inside the Scalable Expression Editing feature.

VFX Insight

VIDEO: A new Reallusion iClone 8 work in progress demo

Posted onFebruary 8, 2022February 8, 2022

Go under the hood of iClone 8’s Pose Mixer, Curve Editor and more.

VFX Insight

How Cartoon Network Africa leveraged iClone real-time software for dance challenge

Posted onJanuary 7, 2022

Indie director Benjamin Sokomba Dazhi shares his behind the scenes.

VFX Insight

Building a real-time pipeline for an animated feature AND an accompanying game all at once

Posted onDecember 15, 2021

How Hasraf ‘ HaZ’ Dulull jumped into Character Creator, iClone and Unreal Engine for ‘RIFT’.

VFX Insight

ActorCore’s Next Generation Characters Revive Business Simulations

Posted onSeptember 14, 2021October 7, 2021

Lightweight actors with facial, body and lip-sync animations for crowd rendering sets a new standard for 3D people.

VFX Insight

Telling an all-CG animated Japanese samurai story, when live-action wasn’t possible

Posted onAugust 11, 2021October 7, 2021

How Neil Biondich used Reallusion’s Character Creator and iClone for ‘Chiburi’.

VFX Insight

Re-creating an important time in baseball history, in VR

Posted onJuly 22, 2021

How Reallusion Character Creator and iClone helped create this immersive experience.

VFX Insight

Pivoting to Reallusion’s Character Creator iClone and Unreal Engine helped this director finish his CG series

Posted onJune 2, 2021June 2, 2021

How the tools allowed César Turturro to take a real-time approach to ‘Invasion 2040’.

VFX Insight

Making a Māori warrior with a difference

Posted onApril 12, 2021April 13, 2021

How Metia Interactive is using Reallusion’s Character Creator and iClone, and Unreal Engine, to help craft Guardian Maia.

VFX Insight

ActorCore: a new 3D mocap motion library

Posted onDecember 28, 2020December 31, 2020

Reallusion offers AAA motion capture for any project, game, film and budget.

VFX Insight

A live mocap’d animated character could be what you need to ramp up your online sessions

Posted onNovember 24, 2020November 29, 2020

See how ASIFA-SOUTH is using Reallusion’s Cartoon Animator 4 to do just that.

VFX Insight

‘Schirkoa’ director Ishan Shukla on moving to a real-time workflow

Posted onAugust 31, 2020September 1, 2020

How the filmmaker has adopted Reallusion’s Character Creator, iClone and Unreal Engine.

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