Magazine Real-time depth compositing with an AI-assist ·May 30, 2023 Behind the system Wētā FX invented for ‘The Way of Water’.
Podcasts How ‘Andor’s’ real London locations were the basis of Coruscant finals ·May 29, 2023 Turning the Barbican into a Star Wars building.
Retro Just add bats ·May 28, 2023 On the 30th anniversary of 'Cliffhanger', a look at the, er, very efficient bat art direction for a particular scene.
Magazine ‘If this is going to work, we really have to cover Paul Thomas Anderson shots’ ·May 26, 2023 The co-founder of Wonder Dynamics breaks down how the AI VFX tool Wonder Studio was made for storytellers.
Articles ‘The Way of Water’, ‘Across the Spider-Verse’, ‘Elemental’ tech talks and more revealed at SIGGRAPH 2023 ·May 26, 2023 The conference's 'secret weapon' Talks sessions are now available to browse through.
Retro Optical Dogs, dailies and the origins of ‘CBB’: 40 years of ‘Jedi’ ·May 26, 2023 We look back at the four decade anniversary of 'Return of the Jedi' with Industrial Light & Magic’s production supervisor on the film, Patricia Rose Duignan.
Articles It certainly *looked* like Michelle Williams was playing the piano in ‘The Fabelmans’… ·May 24, 2023 …but actually that was the result of some very neat visual effects work from Industrial Light & Magic.
Articles How turning off the rasterize button helped make the ‘Tetris’ retro pixel art scenes possible ·May 23, 2023 Go behind the scenes of the 8-Bit inspired graphics in the film with Coffee & TV.
VFX Insight Flairing up your 3D animations, in real-time! ·May 22, 2023 Meet Flair, from Artineering.
Podcasts How ‘Handmaid’s Tale’ used virtual production to plan a train station scene ·May 22, 2023 ...and how it also used a truck stuffie to run over Elizabeth Moss!
Articles The 2-day virtual production shoot that led to the most touching moments in ‘Guardians of the Galaxy Vol. 3’ ·May 20, 2023 Also, how the stunning CG dog Cosmo was created, and the insane 120 fps shoot behind that corridor oner fight scene.
VFX Insight Poly Introduces New Generative AI Texture Generator ·May 18, 2023 Create 8K textures in seconds from prompts.
Articles The challenge of finger and hand removal (and 3D scanning a donkey) ·May 17, 2023 Behind the scenes with Union VFX on ‘The Banshees of Inisherin’.
VFX Insight Learn more about Autograph and RE:Vision Effects at the Remote Production Conference ·May 17, 2023 It's happening May 18th.
Podcasts We talk a lot about stop-motion time-lapses in our VFX Notes ep on Guillermo del Toro’s ‘Pinocchio’ ·May 17, 2023 (And we make the push for CG time-lapses, too!)
Articles KitBash3D releases new asset browser to get your kits into 3D tools ·May 17, 2023 Meet Cargo.
Podcasts How this short film was a test bed for rigging and stylization tools, and new real-time compositing in Unreal Engine ·May 16, 2023 Watch and learn from 'Little Bird'.
Magazine Issue #11 is here, and it’s all about AI in VFX and animation ·May 16, 2023 100 pages on new AI tools, how VFX studios use machine learning.
Retro ‘The Matrix Reloaded’ is 20. What it did for digital humans was HUGE ·May 15, 2023 A celebration of Universal Capture, and what was invented at ESC for the Matrix sequels.
Articles How that crazy Dragon’s Breath top-down shot in ‘John Wick 4’ was planned out ·May 12, 2023 Behind the previs for the Paris apartment ‘oners’, by NVIZ.
VFX Insight The next live session on Autograph from Left Angle looks at creating responsive design projects ·May 11, 2023 It's happening LIVE on Thursday May 11th at 7pm CEST (10am PDT).
Articles A visual journey into DNEG’s dragon, unicorn and Tree of Life in ‘Fury of the Gods’ ·May 10, 2023 Go behind the scenes of these specific elements in the film.
Articles Why Steven Spielberg decided to use LED walls for the first time on ‘The Fabelmans’ ·May 9, 2023 How the director relied on ILM’s StageCraft virtual production set-up for the New Jersey tornado sequence.
Podcasts The process of postvis on ‘Cocaine Bear’ ·May 8, 2023 How do you add a bear to plates and help create a performance?
Articles Inside ‘John Wick 4’s’ insane Arc de Triomphe scene and the top-down Dragon’s Breath gunfight ·May 4, 2023 How the visual effects teams on the film helped orchestrate the mayhem.