Milk VFX showcases its breakdown for ‘Surviving Earth’ The VFX studio created 73 hero creature assets and more than 100 environments, including 13 real-time environments built in Unreal.
AccuFACE 2 Grand Launch: Professional-Grade Facial Mocap for CC5 HD Characters Reallusion announces AccuFACE 2, the new gold standard for facial mocap.
How WeFX made those horrifying ragdolls in ‘From’ s4 A look behind the scenes in the VFX studio's reel, which covers the dolls, birds and other monsters.
New Scientific and Technical Awards investigations announced Sci-Tech committee looking at water sims, markerless facial capture and other tech.
They built a custom car just for this 4-minute oner Some incredible car and camera rigging, and invisible visual effects stitches, are behind this extended one-take in 'Children of Men'.
Tune in to this fun in-depth chat with Wētā FX on ‘Stranger Things 5’ A brand new episode of VFX Notes!
A new featurette on the dragons for ‘House of the Dragon’ s3 See how they were designed and how flying scenes were orchestrated. Some amazing behind the scenes VFX.
Behind the scenes of ‘Operation Safed Sagar’ A new featurette showcases the shooting locations and how some of the aerial scenes were filmed.
‘Stranger Things 5’ VFX supervisor Betsy Paterson on the show’s landmark moments Listen in to the podcast.
A new Titan emerges How Titan X was designed for season 2 of Monarch: Legacy of Monsters. An excerpt from issue #64 of befores & afters magazine.
Clash of the Titans Issue #64 of befores & afters magazine covers the visual effects of Monarch: Legacy of Monsters, season 2.
Zombies, iPhones and VFX Issue #63 of befores & afters magazine covers the visual effects of 28 Years Later.
All the CRAZY visual effects in s5 of ‘The Boys’ Issue #62 of befores & afters magazine covers the visual effects of The Boys, season 5.
Puppets, previs and prehistoric creatures Issue #61 of befores & afters magazine covers the visual effects of Prehistoric Planet: Ice Age.
Crafting a color and black and white world for ‘Spider-Noir’ Issue #60 of befores & afters magazine covers the visual effects of Spider-Noir.
Air Force One, and other invisible effects in ‘Pluribus’ Issue #59 of befores & afters magazine covers the visual effects of Pluribus.
They built a custom car just for this 4-minute oner Some incredible car and camera rigging, and invisible visual effects stitches, are behind this extended one-take in 'Children of Men'.
These 3 innovations made Bullet Time possible The first video in the companion video series to the books, Great Moments in Effects History.
Introducing ‘WHOA! Great Moments in Effects History Vol. 1’ ! A detailed insight into 50 of the most astonishing moments in SFX and VFX history from Ian Failes.
Tune in to this fun in-depth chat with Wētā FX on ‘Stranger Things 5’ A brand new episode of VFX Notes!
‘Stranger Things 5’ VFX supervisor Betsy Paterson on the show’s landmark moments Listen in to the podcast.
All the surprising rock climbing and kayaking VFX challenges on ‘Apex’ How Charlize Theron survives the Australian wilderness.
How those adorable sheep in ‘The Sheep Detectives’ were made Go behind the scenes in this double-header podcast with Framestore.
All the ILM book podcasts in one place Dennis Muren, Janet Lewin, Rob Bredow, Jeff White, Cary Phillips, Rachel Rose, Ben Morris, David Vickery, Ben Snow, Hayden Landis, John Knoll and Todd Vaziri.
New Scientific and Technical Awards investigations announced Sci-Tech committee looking at water sims, markerless facial capture and other tech.
Shinya Ohira shares the secrets behind his captivating Star Wars: Visions ‘BLACK’ short The film has been nominated for an Outstanding Animated Program Emmy. Includes bonus animatics to watch and storyboards to study.
Preview the Computer Animation Festival at SIGGRAPH in this stunning trailer Get a glimpse of the animated shorts, visual effects, scientific visualizations, and digital storytelling.
About 40 journalists watched the ‘Independence Day’ miniatures team blow up the White House, live Plus other fun stories from the making of the Roland Emmerich film.
AccuFACE 2 Grand Launch: Professional-Grade Facial Mocap for CC5 HD Characters Reallusion announces AccuFACE 2, the new gold standard for facial mocap.
From classroom to credits Finding VFX through a love of filmmaking - lots of creatives discover visual effects as they develop a passion for filmmaking.
Reallusion Unlocks Limitless Creation: iClone Personal Debuts Alongside AI Studio Official Launch Reallusion announces the debut of iClone Personal (free for all users) alongside the official public launch of AI Studio.
From classroom to credits From Aerospace to Spider-Man: How an Engineering Degree Paved the Way for a Career in the Arts (and a Sci-Tech Award!)
From classroom to credits The art of compositing - this artist sits at the heart of both live-action and animation.
Reallusion Redefines Digital Double Creation with the Launch of Headshot 3 for Character Creator 5 What's new in Headshot 3.
The Power of Hybrid AI: Reallusion Announces 2026 Vision Reallusion is proud to unveil its latest technology roadmap.
From classroom to credits Creativity meets technical curiosity: an FX TD’s role on Predator: Badlands.
Powering a VFX Oscar winner Behind two key Wētā FX tech developments for fire and character deformation on Avatar: Fire and Ash.
Milk VFX showcases its breakdown for ‘Surviving Earth’ The VFX studio created 73 hero creature assets and more than 100 environments, including 13 real-time environments built in Unreal.
How WeFX made those horrifying ragdolls in ‘From’ s4 A look behind the scenes in the VFX studio's reel, which covers the dolls, birds and other monsters.
A new featurette on the dragons for ‘House of the Dragon’ s3 See how they were designed and how flying scenes were orchestrated. Some amazing behind the scenes VFX.