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  • ABOUT
  • MAGAZINE
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Category: Articles

Articles

Sci-Tech winners announced

Posted onFebruary 4, 2023February 4, 2023

Sci-Techs include recognition of rain bar practical FX, renderfarm management, 3D texturing and AI-driven facial veiling technology.

Articles

Here’s how Industrial Light & Magic orchestrated Luthen’s ‘lightsaber’ ship in ‘Andor’

Posted onJanuary 31, 2023February 1, 2023

Plus, behind the scenes on ship builds to replicate the ‘miniatures look’, Ferrix’s shipyard, and Coruscant’s cityscapes.

Articles

How to find befores & afters content online, in audio and video, and in print

Posted onJanuary 30, 2023

A quick round-up of where you can find befores & afters stories, podcasts, videos and social media postings.

Articles

NEW to the befores & afters Patreon – LIVE STREAMS!

Posted onJanuary 26, 2023

Sign up for a ton of bonus content, and now introducing, live streams…

Articles

The volumetric capture crowd tech behind ‘I Wanna Dance With Somebody’

Posted onJanuary 25, 2023February 3, 2023

A step-by-step on how 700 terabytes worth of volumetric capture was crafted for the concert crowds in the Whitney Houston biopic.

Articles

The VFX Oscar noms are out!

Posted onJanuary 25, 2023

Congrats to the nominees, and here’s how befores & afters covered each project.

Articles

How the ‘Pinocchio’ VFX team took the stop-motion further

Posted onJanuary 24, 2023January 24, 2023

They crafted environments, water, snow, rain and many other effects for the Guillermo del Toro film.

Articles

This VFX studio has made a standalone AI app for de-aging

Posted onJanuary 21, 2023January 25, 2023

Vanity AI from MARZ is designed for 2D aging, de-aging, cosmetic, wig, and prosthetic fixes.

Articles

New compositing tool Autograph released by Left Angle

Posted onJanuary 20, 2023

It’s designed for motion design, visual effects, and 3D compositing.

Articles

A CG test for Thing in ‘Wednesday’ involved several tests including animating a short with a dancing appendage

Posted onJanuary 18, 2023

Behind the scenes of the visual effects for Thing in the hit Tim Burton show.

VES nominees
Articles

The 21st Annual VES Awards nominees–see them all here

Posted onJanuary 18, 2023January 18, 2023

Read the whole list.

Articles

The ‘Deadliest Catch’ stock footage in ‘Jurassic World Dominion’, behind the visual effects of ‘Top Gun: Maverick’, and other new things I learned at the VFX Bake-Off

Posted onJanuary 15, 2023January 31, 2023

Some extra things shared in breakdowns and discussion at the Academy event. The Academy VFX Branch hosted its Visual Effects Bake-Off on Saturday. The event …

Articles

‘A massive 5 million polygon scan of the actual cave in Thailand was brought to life so we could extend our practical sets’

Posted onJanuary 14, 2023January 14, 2023

The underwater, cave builds and invisible visual effects of ‘Thirteen Lives’.

Articles

The game played in ‘The Adam Project’ was an actual playable piece of real-time content

Posted onJanuary 14, 2023

The story behind how Unity made the game in the film.

Articles

Lots of water: inside the VFX of ‘Five Days at Memorial’

Posted onJanuary 13, 2023

How a giant water tank, a bevy of bluescreens and some innovative water sims helped make this Hurricane Katrina story possible.

Articles

Here’s how DreamWorks lent a whole new brand of stylized look and feel to ‘Puss in Boots: The Last Wish’

Posted onJanuary 11, 2023

Behind the design and the tools utilized by the studio on the film. If there’s one trend stirring up the feature animated film industry right …

Articles

Industrial Light & Magic put ‘Wakanda Forever’s’ Namor on top of a helicopter simulation to test his different flight speeds

Posted onJanuary 6, 2023February 1, 2023

How the VFX studio made the character fly, and how they also helped orchestrate the Talokan attack on Wakanda.

Articles

ILM’s Hal Hickel on how nostalgia and CG backlash can affect the perception of VFX

Posted onDecember 30, 2022

The ILM animation director gave this fantastic talk at VIEW Conference this year.

Articles

Why the CG water in ‘The Way of Water’ looks so good

Posted onDecember 21, 2022December 29, 2022

Performance capture that could be done simultaneously above and below water, a new muscle strains system away from blend shapes, and new R&D on a simulation framework to solve multiple types of water were among the big new developments for the film. Plus, the VFX team answer a major VFX question about a key scene.

Articles, Magazine

‘Titanic’s’ digital paraphernalia supervisor made all the difference

Posted onDecember 19, 2022

Titanic turns 25, and we are celebrating here at befores & afters.

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Recent Posts

  • Strange designs
  • Digital people, CG water, miniatures, morphing: ‘Titanic’ had it all
  • Imageworks breaks down ‘The Sea Beast’
  • Sci-Tech winners announced
  • Watch a whole bunch of ‘Wakanda Forever’ breakdowns in one place

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