VFX Insight

All about the ‘Ninety Days’ Unreal Engine 5 and Quixel Megascans project

Over 40 environments were created in just a few days each.

In a new blog post and video, Quixel has outlined their ‘Ninety Days’ project. This saw them pairing Unreal Engine 5 with Megascans, as well as assets from Sketchfab and the Unreal Engine Marketplace.

It started with three core artists and an idea: make something beautiful and inspiring, keep it real-time, and if possible, build each environment in just three days.

And that’s what happened. New artists from inside Epic Games came on board, too, from different disciplines to craft a raft of different environments. Ultimately, 40 distinctly stunning environments made in just a few days each were created with those aforementioned tools.

The video below showcases the results, and you can see more at the blog post.

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