A look behind the scenes at Ari Rubenstein’s Small Blue Shadow, including how he’s been using Character Creator and Unreal Engine to make it.
All the details of the AWS sessions happening in Vancouver.
How the Technicolor Creative Studios Academy students have been using tools such as Maya and ShotGrid.
How the VFX and animation studio has been using Autodesk ShotGrid in production.
Under the hood of the new release of Reallusion’s Character Creator.
Watch Projectal’s Staff Usage feature in action in this new video.
See the new Reallusion iClone 8 features in action.
Over 40 environments were created in just a few days each.
The volumetric capture studio is widening the company’s product offerings.
Lee Danskin guides you through the benefits of remote VFX working with Omniverse Enterprise.
A journey into making a digital human for a VR experience with just the right tools.
Here’s how USD works, and how you can see it in operation by trialling NVIDIA Omniverse for free.
Projectal’s A.I. and machine learning features help with bidding, project management, staffing and more.
How Cinesite’s art department operates, and how it has adapted to virtual production workflows.
Meet Avatar Factory. They can scan just about anywhere.