If you’re squeamish, maybe don’t watch this ‘Old Guard’ breakdown reel But it does show the fantastic VFX work by Image Engine. August 12, 2020 Articles
‘Westworld’: what it took to transform the Los Angeles skyline Pixomondo on its future LA VFX work. August 11, 2020 Articles
There’s some clever practical filmmaking in Damien Chazelle’s vertical iPhone movie The director of 'La La Land' even included an in-camera iPhone composite in the vertically shot 'The Stunt Double'. August 10, 2020 Articles
Behind Prop Store’s Nostromo model restoration Just in time for the huge live auction later this month. August 10, 2020 Articles
It’s pretty wild to see this ‘Kissing Booth 2’ scene was filmed on greenscreen Netflix has posted a befores and afters vid. August 8, 2020 Articles
How to set up an indie virtual production studio at home Matt Workman breaks down his work-from-home approach using Unreal Engine. August 7, 2020 Articles
DigiPro 2020 preview: Mando, Trolls, Cats and more DigiPro is going virtual this year. August 6, 2020 Articles
Wait, there’s a talking goldfish!? These are the killer VFX scenes from s2 of ‘The Umbrella Academy’ SPOILER WARNING: The making of the opening battle oner, baby Pogo, a fish-headed android, Ghost Ben and the final confrontation. August 5, 2020 Articles
Have you been checking out Kite & Lightning’s facial cap demos? Showcasing new characters (even Baby Yoday) animated with Unreal Engine, iPhone and Xsens. August 5, 2020 Articles
Under the SkinGen, with Reallusion Character Creator 3.3's digital human workflow now includes SkinGen. August 4, 2020 Articles
FXhome releases CamTrackAR The iOS app captures video and 3D tracking data simultaneously. August 3, 2020 Articles
Woah – check out the physics-based character animation software Cascadeur Cascadeur open beta is out. August 2, 2020 Articles
How virtual production was used to make ‘His Dark Material’s’ big bear fight Step-by-step with Framestore. July 30, 2020 Articles
Get ready for Real-Time Live! at SIGGRAPH 2020 One of the coolest events at SIGGRAPH. July 30, 2020 Articles
See what’s new in the latest VES Handbook of Visual Effects The third edition is now out. July 29, 2020 Articles
The making of ‘Chalk Warfare 4.0’ Watch the new short, and a behind the scenes featurette. July 27, 2020 Articles
‘Medical websites, bullet hits and blast wounds – it’s pretty horrific’ UPDATED with VFX breakdown: ‘The Old Guard’ VFX supervisor Sara Bennett on what it took to make immortal mercenaries. July 24, 2020 Articles
Foundry launches Nuke Indie Solo artists can now use the compositing tool on commercial projects; plus Foundry releases Nuke 12.2. July 22, 2020 Articles
SIGGRAPH 2020 Computer Animation Festival Electronic Theater – the winners It will be SIGGRAPH's first ever streaming CAF. July 21, 2020 Articles
Behind the scenes with the on-set stand-ins in ‘His Dark Materials’ Framestore shares the puppetry, stuffies and laser pointer-guided rigs used to help make the show’s creatures. July 20, 2020 Articles
See Pixar’s Dylan Sisson in a new PreVIEW of VIEW Conference (and RenderMan!) I'll be joining him for a chat about the latest RenderMan tech, including NPR. July 17, 2020 Articles
A storm, a flamethrower and a snow hedge SFX supe Jeremy Hays reveals his practical effects for The Equalizer 2, Once Upon a Time in Hollywood and Doctor Sleep. July 16, 2020 Articles
Weta Digital’s zero-G ‘Space Force’ chimp mocap included pushing an office chair around The VFX studio also leveraged its extensive primate experience in bringing the season-favorite character to life. July 10, 2020 Articles
Keeping production going, remotely Epic Games gets practical with remote multi-user virtual production. July 9, 2020 Articles