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ILM’s Rachel Rose on the R&D side of visual effects

April 1, 2026

How StageCraft came to be, plus a look at BlockParty 2 and Fez.

Today it’s our latest episode from the special ILM podcast series, as part of the release of my book, Industrial Light & Magic: 50 Years of Innovation.

Industrial Light & Magic: 50 Years of Innovation – now available at Amazon.

I’m joined by Rachel Rose, Director of R&D at ILM. We discuss a number of innovations that Rachel was directly involved with at the studio. These include the development of virtual production and real-time tools, like StageCraft. Prior to that work, Rachel worked on the tools BlockParty 2 for rigging and Fez for facial animation. Rachel also offers some interesting views, I think, on where VFX art and tech is heading.


This podcast is sponsored by RE:Vision Effects.

Here’s a quick quiz: Name the company that made VFX for these movies?

E.T., Who Framed Roger Rabbit, The Abyss, Terminator 2,, Forest Gump, The Mask, Twister, Mission Impossible, Spawn, Speed II, Saving Private Ryan, The Perfect Storm, AI, Minority Report, Cowboys and Aliens, Lucy, Kong: Skull Island, The Revenant, The Batman, Alien: Romulus and Running Man?

Thanks for inspiring us, ILM. A message from revisionfx.com.


Listen in, above.

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Issue #64: The visual effects of Monarch: Legacy of Monsters, s2.
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Issue #62: The visual effects of The Boys, s5.
Issue #61: The visual effects of Prehistoric Planet: Ice Age.

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