Podcasts VFX Notes breaks down all the big effects in ‘Stranger Things 4’ From a fiery Vecna, to bone breaking teenagers.
Articles·Retro How ILM’s MORF tool nearly became the way the stop-motion dinos were motion blurred on ‘Jurassic Park’ On the film’s 30th anniversary, learn how the VFX studio was going to motion blur Tippett’s stop-motion puppets, before things went CG.
Articles ‘OK, but we want to see a test’ Behind Framestore’s CG dog Cosmo in ‘Guardians of the Galaxy Vol. 3’.
VFX Insight How Monkey Chow made these mocap action clips for ActorCore Making the ActorCore 'Run for Your Life' pack.
Articles The art of eyelines How Framestore maintained proper eyeline direction for CG characters and characters that needed eye augmentation on ‘Guardians of the Galaxy Vol. 3.’
VFX Insight Introducing CGI Champ: an interactive VFX quiz Put your visual effects brain to the test!
Articles Here’s how Luma Pictures sent a snowmobile flying into a snow cabin for ‘The Mother’ Plus, how a ‘simple’ paint shot on the show turned out to be one of Luma Pictures’ toughest.
Podcasts ‘The Last of Us’ VFX supervisor Alex Wang talks clickers, environments and THOSE giraffes A detailed chat on practical and visual effects, and planning big scenes for the show.
VFX Insight Connecting 3D scenes from DCCs to Autograph using USD The next live event from Left Angle is Thursday June 8th.
VFX Insight How these animated dino NFTs are rendered in the cloud with Conductor Behind the cute Claynosaurz eco-system, and the tech used to realize10,000 ‘Clayno’ 3D animations.
Magazine Be the first to get issue #1 in e-book form Issue #1 is available right now as a print AND a digital Kindle e-book on Amazon.
Articles Go inside ‘Guardians of the Galaxy Vol. 3’s’ Orgoscope How Imageworks built the planetoid inside and out.
VFX Breakdowns Catch a glimpse behind the scenes of ‘The Little Mermaid’ in this video It comes from National Geographic, revealing some of the bluescreen 'tuning fork' filming.
Podcasts Ian and Hugo debate the practical/digital debate with ‘The Last of Us’ It's the newest episode of the VFX Notes podcast!
Articles There are 17 stitches in that insane ‘Guardians of the Galaxy Vol. 3’ oner Here’s how Wētā FX helped make it possible, and what things you should look out for in the background of the fight (hint: Blurp
Magazine Real-time depth compositing with an AI-assist Behind the system Wētā FX invented for ‘The Way of Water’.
Podcasts How ‘Andor’s’ real London locations were the basis of Coruscant finals Turning the Barbican into a Star Wars building.