Inside Volucap’s new volumetric tech set-up, and its new 4D people The volumetric capture studio is widening the company’s product offerings. May 28, 2022 VFX Insight
VIDEO: Watch this NVIDIA Omniverse Enterprise overview with Escape Technology’s CTO Lee Danskin guides you through the benefits of remote VFX working with Omniverse Enterprise. May 27, 2022 VFX Insight
Cream creates ‘Survivorman VR’ Les Stroud digital double with Character Creator A journey into making a digital human for a VR experience with just the right tools. May 26, 2022 VFX Insight
The backbone behind NVIDIA’s Omniverse: it’s USD Here’s how USD works, and how you can see it in operation by trialling NVIDIA Omniverse for free. May 24, 2022 VFX Insight
A new way to run your VFX or animation business has arrived Projectal’s A.I. and machine learning features help with bidding, project management, staffing and more. April 20, 2022 VFX Insight
VFX Futures: The VFX art department–a chat with Cinesite’s Madeleine Scott-Spencer How Cinesite's art department operates, and how it has adapted to virtual production workflows. April 12, 2022 Podcasts·VFX Insight
This Australian company 3D scans actors–and even chickens–inside its kitted up truck Meet Avatar Factory. They can scan just about anywhere. April 8, 2022 VFX Insight
Why you should care about NVIDIA Omniverse How the collaboration platform can change the way you deliver VFX and animation, and how you can even trial it for free. April 6, 2022 VFX Insight
How you can get access to these Hollywood-style digital make-up effects Ada Productions has crafted SkinGen make-up effects assets for use with Reallusion iClone and Character Creator. March 31, 2022 VFX Insight
Here’s how you can get a free trial of NVIDIA Omniverse Enterprise The 3 month trial is available via Escape Technology. March 28, 2022 VFX Insight
A journey in machine learning, with Foundry’s Johanna Barbier Barbier is part of Foundry’s upcoming ‘Voices Behind the Tech’ series. March 23, 2022 VFX Insight
No one ever said, ‘No, you can’t do that.’ Reflecting on the Sony Talent League with some of its mentors and mentees. March 21, 2022 VFX Insight
RD-Textures scans have moved to the Quixel Megascans Library The texture sets from RD-Textures can be accessed immediately with your Epic Games account. February 18, 2022 VFX Insight
VIDEO: A peek into Reallusion’s Character Creator 4 and digital humans Go inside the Scalable Expression Editing feature. February 15, 2022 VFX Insight
Volumetric video: a state of play round-table Leading companies in volumetric video share what they’re doing in this space, and their thoughts on the future of the industry. February 10, 2022 VFX Insight
VIDEO: A new Reallusion iClone 8 work in progress demo Go under the hood of iClone 8's Pose Mixer, Curve Editor and more. February 8, 2022 VFX Insight
How to get your foot in the VFX and animation door Inside Cinesite’s LEAP program, plus details of the fairness, diversity and inclusion initiatives at the studio. February 3, 2022 VFX Insight
Pop Family Entertainment previews Being Betty Flood at AWS re:Invent 2021 Innovative production workflow of magical animated feature includes Amazon Nimble Studio and Epic Games’ Unreal Engine. January 18, 2022 VFX Insight
How Cartoon Network Africa leveraged iClone real-time software for dance challenge Indie director Benjamin Sokomba Dazhi shares his behind the scenes. January 7, 2022 VFX Insight
Here’s how to get access to Megascans Trees They are now in early access in the Unreal Engine Marketplace. December 22, 2021 VFX Insight
Building a real-time pipeline for an animated feature AND an accompanying game all at once How Hasraf ‘ HaZ’ Dulull jumped into Character Creator, iClone and Unreal Engine for 'RIFT'. December 15, 2021 VFX Insight
What does going global mean for a VFX and animation studio? Cinesite has done it, here’s how it offers clients and crew a whole new range of choices. December 13, 2021 VFX Insight
Real-time and comp meet: How you can use the new UnrealReader node in Nuke to enhance your real-time renderings Foundry gets real about real-time rendering. December 6, 2021 VFX Insight
Here’s how Moab canyons and rock formations were scanned for Megascans This behind the scenes Quixel video takes you on location for the scans. December 3, 2021 VFX Insight
VFX Futures: Pipeline, tools and tech with Cinesite Cinesite's technology leaders break down the major tech achievements and challenges facing the studio right now in VFX and animation. November 29, 2021 Podcasts·VFX Insight
New Mari and new Katana: reducing pipeline friction for artists How interoperability is playing a larger role in Foundry tools. November 9, 2021 VFX Insight
Image Engine taps remote ShotGrid pipeline for VFX on ‘Venom: Let There Be Carnage’ How the VFX studio has been using a custom ShotGrid pipeline during remote working. November 8, 2021 VFX Insight