VFX Futures: The VFX art department–a chat with Cinesite’s Madeleine Scott-Spencer

How Cinesite’s art department operates, and how it has adapted to virtual production workflows.

In this sponsored episode, Cinesite Head of Assets and Visual Development Madeleine Scott-Spencer discusses the changing nature of the art department at a VFX studio, including the move to virtual production. As part of Cinesite’s 30th anniversary, we chat about Scott-Spencer’s own history in concept design and VFX, and about Cinesite’s recent work–including the art department’s role–on projects such as The Witcher and Wheel of Time.

Listen in at Apple Podcasts, Google Podcasts, Spotify, or below.

Show notes

– See Cinesite’s ArtStation profile here, which goes deep on recent lookdev work on The Witcher, s2.

– Watch Maddie’s recent Cinesite interview about Digital Sculpture, below:

– See the whole ‘Anniversary Anecdotes’ series celebrating Cinesite’s 30th anniversary here.

Brought to you by Cinesite: This podcast is part of the befores & afters VFX Insight series. If you’d like to promote your VFX/animation/CG tech or service, you can find out more about the VFX Insight series here.
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