Issue #11 is here, and it’s all about AI in VFX and animation 100 pages on new AI tools, how VFX studios use machine learning. May 16, 2023 Magazine
‘We have buckets of entrails’ On the set of Carnival Row with creature and make-up effects supervisor Nick Dudman. May 3, 2023 Magazine
The best of both worlds Marrying practical miniatures with CG served perfectly on RRR’s dramatic bridge scene. April 23, 2023 Magazine
Yep, pool noodles were part of this ‘Wakanda Forever’ suit from Legacy Effects An excerpt from the practical effects issue of befores & afters magazine. April 16, 2023 Magazine
‘They talked to the puppet like an actor’ Spectral Motion breaks down their practical characters for ‘Guillermo del Toro’s Cabinet of Curiosities’. An excerpt from befores & afters magazine. April 6, 2023 Magazine
Behind the insane engineering for the wave tank in ‘The Way of Water’ Here's how the performance capture tank was built. April 2, 2023 Magazine
Issue #10 of befores & afters magazine goes deep on practical effects Coverage of the latest in creature and make-up effects, miniatures and in-camera effects. March 30, 2023 Magazine
The making of a shot sculpting toolset How Animal Logic implemented a new toolset for rig deformation on ‘DC League of Super-Pets’. March 12, 2023 Articles·Magazine
Issue #9 of the magazine is here! This latest issue focuses on feature animation. March 2, 2023 Articles·Magazine
Shape language, silhouettes and scanning ‘nurnies’ What it took to design Cinesite’s creatures for s2 of The Witcher. The basilisks and chernobog featured in season 2 of Netflix’s February 19, 2023 Articles·Magazine
Strange designs Wētā FX unleashes zombies, and strange environs, for Multiverse of Madness. February 7, 2023 Magazine
The unique challenge of making a stalking, unfolding, alien entity that hides amongst the clouds MPC’s key role in designing Nope’s ‘Jean Jacket’: an excerpt from issue #8 of befores & afters magazine. February 2, 2023 Magazine
The latest issue of befores & afters magazine goes deep on VFX art departments The designs in Nope, The Witcher and more--from the point of view of the VFX studios. January 23, 2023 Magazine
‘Titanic’s’ digital paraphernalia supervisor made all the difference Titanic turns 25, and we are celebrating here at befores & afters. December 19, 2022 Articles·Magazine
Behind the mind-bending effects in Tool’s ‘Opiate²’ music video Silicone puppets, live-action photography and meticulous digital effects made it possible. November 28, 2022 Magazine
‘All this is not to do with animatronics. It’s to do with characters’ How one animatronics designer and puppeteer has made his way into the world of Star Wars, Dark Crystal and more. November 9, 2022 Magazine
What it was like to work on Phil Tippett’s ‘MAD GOD’ An animator’s perspective (and a special bonus excerpt from befores & afters magazine). November 2, 2022 Magazine
Inside issue #7 of b&a mag: animatronics, creature effects and Phil Tippett’s ‘MAD GOD’ The latest issue of befores & afters magazine has arrived! October 28, 2022 Magazine
Breaking down a low-budget stop-motion scene Animator Angus Lamont reveals how he crafted a giant monster attack in his makeshift garage/studio. October 4, 2022 Magazine
‘Where’s the head? When’s the head going to turn up?’ ‘The Bubble’ had some slightly unusual visual effects requirements to help deliver its tongue-in-cheek tale. September 25, 2022 Magazine
The art and design and VFX of a music video A breakdown of Father John Misty's single ‘Funny Girl’. September 19, 2022 Magazine
147 3D printed pieces helped make this BBC Winter Olympics spot possible How Blinkink had to solve some interesting previs, stop-motion and 3D printing challenges for the promo. ‘Extreme by Nature’, a spot for September 12, 2022 Magazine
Issue #6: stop-motion, music videos, Predator, DragonHeart, The Bubble! 120 pages of visual effects in print. September 5, 2022 Magazine
The invisible effects of ‘The Power of the Dog’ The dog in the hills is...amazing. August 24, 2022 Magazine
The digital environments in ‘The Secrets of Dumbledore’ you probably didn’t realize were digital How One of Us crafted the opening brasserie and Hogwarts Great Hall environments. August 20, 2022 Magazine
The invisible effects of ‘Winning Time’ An excerpt from issue #5 of befores & afters magazine. August 8, 2022 Magazine
The invisible VFX of ‘Everything Everywhere All at Once’ An excerpt from the 'Everything Everywhere All at Once' article in issue #5 of befores & afters mag. August 3, 2022 Magazine