Articles Check out Pixar’s Profile Mover rigging tech to be presented at SIGGRAPH Posted onMay 18, 2022May 18, 2022 Lots of fun details in their Technical Paper.
Podcasts Pixar’s Danielle Feinberg on the studio’s new tech in ‘Turning Red’ Posted onMarch 19, 2022 A new way of rigging and articulation developed at Pixar called profile movers helped craft the very expressive characters in the film.
Articles 5 VFX-related talks to check out at SIGGRAPH Asia 2021 Posted onDecember 9, 2021 Pixar, DNEG, Weta Digital, Digital Domain and more.
Articles, VFX Breakdowns ‘Monsters, Inc.’ is 20 years old – look back at Pixar’s fur tech breakthroughs Posted onNovember 1, 2021November 1, 2021 The hairball model Pixar used to develop the dynamic movements of Sulley’s fur.
Articles Here’s where you can download ‘production-ready’ CG assets from VFX, anim and game engine studios Posted onAugust 8, 2021August 9, 2021 Thanks to Animal Logic, WDAS, Pixar, Oats, Unity and Epic.
Articles Tech Weeklies: RenderMan 24, Penzil, 3D Coat 2021, Dynamixyz acquired Posted onJuly 2, 2021 Here’s what got released in VFX and animation tools this week.
Articles RenderMan 24…so, what are Stylized Looks? Posted onJune 30, 2021 Behind this particular framework in the latest release of Pixar’s RenderMan.
VFX Insight Go deep on the tech behind ‘Soul’ Posted onMay 3, 2021 Sign up to this Foundry webinar for an insight into Pixar’s work on the film.
Articles Suddenly, a whole bunch of behind the scenes of Pixar content to watch Posted onMarch 31, 2021April 1, 2021 Find it in ‘Inside Pixar’.
Articles Behind the scenes of Pixar’s shorts, ‘Out’ and ‘Burrow’ Posted onMarch 6, 2021March 12, 2021 A look at the production of the SparkShorts at the studio.
Articles A visual journey into the Sci-Tech hair simulation winners Posted onFebruary 6, 2021February 9, 2021 Behind the scenes of the tech from Weta Digital, ILM, Walt Disney Animation Studios and Pixar.
Articles Did you see ‘Soul’? Now read about the tech behind it Posted onJanuary 4, 2021 A number of technical Pixar papers and videos have been published.
Articles How MIDI files, Houdini and the art of animation made piano play possible in Pixar’s ‘Soul’ Posted onDecember 11, 2020March 17, 2021 I mean, have you ever *tried* to animate a pianist playing the right notes?
Articles You definitely want to see these old-school ‘Toy Story’ featurettes Posted onNovember 24, 2020November 25, 2020 A look at Pixar’s animation and modeling process from ‘back in the day’.
Retro Retro RenderMan: ‘Children of Men’ Posted onOctober 14, 2020October 15, 2020 How Framestore made a baby.