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  • ABOUT
  • MAGAZINE
  • PODCASTS
  • PATREON
  • SPONSOR
  • Twitter
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  • Facebook
  • LinkedIn
  • YouTube

Category: VFX Insight

VFX Insight

Mexico’s Boxel Studio Scales to Meet Growing Content Demands with ShotGrid-Powered Pipeline

How the VFX and animation studio has been using Autodesk ShotGrid in production.

VFX Insight

VIDEO: Character Creator 4 is a universal character system

Under the hood of the new release of Reallusion’s Character Creator.

VFX Insight

‘Can our department handle this load?’

Watch Projectal’s Staff Usage feature in action in this new video.

VFX Insight

VIDEO: Dramatically simplify character animation with iClone 8

See the new Reallusion iClone 8 features in action.

VFX Insight

All about the ‘Ninety Days’ Unreal Engine 5 and Quixel Megascans project

Over 40 environments were created in just a few days each.

VFX Insight

Inside Volucap’s new volumetric tech set-up, and its new 4D people

The volumetric capture studio is widening the company’s product offerings.

VFX Insight

VIDEO: Watch this NVIDIA Omniverse Enterprise overview with Escape Technology’s CTO

Lee Danskin guides you through the benefits of remote VFX working with Omniverse Enterprise.

VFX Insight

Cream creates ‘Survivorman VR’ Les Stroud digital double with Character Creator

A journey into making a digital human for a VR experience with just the right tools.

VFX Insight

The backbone behind NVIDIA’s Omniverse: it’s USD

Here’s how USD works, and how you can see it in operation by trialling NVIDIA Omniverse for free.

VFX Insight

A new way to run your VFX or animation business has arrived

Projectal’s A.I. and machine learning features help with bidding, project management, staffing and more.

Podcasts, VFX Insight

VFX Futures: The VFX art department–a chat with Cinesite’s Madeleine Scott-Spencer

How Cinesite’s art department operates, and how it has adapted to virtual production workflows.

VFX Insight

This Australian company 3D scans actors–and even chickens–inside its kitted up truck

Meet Avatar Factory. They can scan just about anywhere.

VFX Insight

Why you should care about NVIDIA Omniverse

How the collaboration platform can change the way you deliver VFX and animation, and how you can even trial it for free.

VFX Insight

How you can get access to these Hollywood-style digital make-up effects

Ada Productions has crafted SkinGen make-up effects assets for use with Reallusion iClone and Character Creator.

VFX Insight

Here’s how you can get a free trial of NVIDIA Omniverse Enterprise

The 3 month trial is available via Escape Technology.

VFX Insight

A journey in machine learning, with Foundry’s Johanna Barbier

Barbier is part of Foundry’s upcoming ‘Voices Behind the Tech’ series.

VFX Insight

No one ever said, ‘No, you can’t do that.’

Reflecting on the Sony Talent League with some of its mentors and mentees.

VFX Insight

RD-Textures scans have moved to the Quixel Megascans Library

The texture sets from RD-Textures can be accessed immediately with your Epic Games account.

VFX Insight

VIDEO: A peek into Reallusion’s Character Creator 4 and digital humans

Go inside the Scalable Expression Editing feature.

VFX Insight

Volumetric video: a state of play round-table

Leading companies in volumetric video share what they’re doing in this space, and their thoughts on the future of the industry.

VFX Insight

VIDEO: A new Reallusion iClone 8 work in progress demo

Go under the hood of iClone 8’s Pose Mixer, Curve Editor and more.

VFX Insight

How to get your foot in the VFX and animation door

Inside Cinesite’s LEAP program, plus details of the fairness, diversity and inclusion initiatives at the studio.

VFX Insight

Pop Family Entertainment previews Being Betty Flood at AWS re:Invent 2021

Innovative production workflow of magical animated feature includes Amazon Nimble Studio and Epic Games’ Unreal Engine.

VFX Insight

How Cartoon Network Africa leveraged iClone real-time software for dance challenge

Indie director Benjamin Sokomba Dazhi shares his behind the scenes.

VFX Insight

Here’s how to get access to Megascans Trees

They are now in early access in the Unreal Engine Marketplace.

VFX Insight

Building a real-time pipeline for an animated feature AND an accompanying game all at once

How Hasraf ‘ HaZ’ Dulull jumped into Character Creator, iClone and Unreal Engine for ‘RIFT’.

VFX Insight

What does going global mean for a VFX and animation studio?

Cinesite has done it, here’s how it offers clients and crew a whole new range of choices.

Posts navigation

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  • AccuFACE Revolutionizes Facial Tracking from Live and Recorded Video

  • ZBrush Face Tools Help Character Artists Bridge the Skill Gap to Achieve Expressive Animations

  • The making of Bank Heist mocap series for action films

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