Watch this new motion control featurette for ‘The Invisible Man’ Behind the scenes with the greenscreen suit and mo-co shoot. May 31, 2020 Articles
How to see the making of a Blender film *while* it’s being made Access the assets behind Blender Animation Studio’s new film ‘Coffee Run’. May 30, 2020 Articles
Unravelling the mystery of the color script and color keys in ‘Scoob!’ A Q&A with production designer Michael Kurinsky. May 29, 2020 Articles
Watch MPC’s ‘Call of the Wild’ VFX breakdown Digi-dogs, digi-bears and digi-environments. May 29, 2020 Articles
The ‘real-time’ hand-drawn animatics process that made ‘Casper’ possible And it was done on an…Amiga. May 28, 2020 Retro
‘Mission: Impossible II’ – a virtual production game-changer All about Manex’s approach to image-based rendering on the film, from a member of the team back then. May 27, 2020 Retro
5 stunning VFX scenes from ‘Gangs of London’ dupe vfx reveals their work for the series, including that exploding head. May 26, 2020 Articles
Download Morgan from Unity’s ‘The Heretic’ The VFX-based character Morgan is now available on the Unity Asset Store, for free. May 22, 2020 Articles
Behind the VFX of ‘Devs’ An in-depth Q&A with visual effects supervisor Andrew Whitehurst. May 20, 2020 Articles
‘Big Time Adolescence’: indie filmmaking and clever VFX The art of invisible split-screens, paint-outs, smoke additions and tattoo removal. May 20, 2020 Articles
What making a film in your spare time really involves How VFX artist Álvaro García Martinez worked a day job and made this CG pilot. May 19, 2020 Articles
Dino-cam! All about ‘Dinosaur’s’ computerized cable camera system Getting that dino point of view. May 18, 2020 Retro
‘Oh, we’re going to air that previs now…’ Proof reveals how it animated 700 shots for the comic-book style finale of ‘The Blacklist’ in just six weeks. May 16, 2020 Articles
Here’s what ‘Picard’s’ CG modelers had to concentrate on for the Borg cube ‘The whole thing’. May 15, 2020 Articles
NVIDIA reveals more of its Omniverse Starting with architecture, engineering and construction. May 15, 2020 Articles
Yes, it’s a big effects sequence, but you might be surprised at just what VFX was involved Check out UPP's VFX breakdown for the highway chase in 'Terminator: Dark Fate.' May 14, 2020 Articles
Access Unity’s digital human package for ‘The Heretic’ Free 3D and 4D CG human data from Unity. May 14, 2020 Articles
Epic’s goal with next-gen Unreal Engine is photorealism A special preview of Unreal Engine 5 has been unveiled. May 14, 2020 Articles
The CG side of ‘Crimson Tide’ VFX supe Pete Travers reflects on the early days of Dynamation. May 13, 2020 Articles·Retro
The story behind ‘Cloverfield’s’ classic Statue of Liberty shot ...and why it was different in the teaser trailer. May 12, 2020 Articles·Retro
The VFX of ‘Kidding, s2’ Check out Big Lazy Panda's breakdown reel for the Jim Carrey show. May 11, 2020 Articles
Some VFX nostalgia: ‘Harry Potter’ quidditch and the creature shop Effects videos from the 'Harry Potter' series. May 8, 2020 Articles·Retro
Body of Work: Image Engine and a history of robots Including Chappie and the Lost in Space bots. May 7, 2020 Articles
The art of ‘Togo’s’ procedural icebergs, and other snowy scenes Exploring DNEG’s digital environments in part 3 of our ‘Togo’ series. May 5, 2020 Articles
The true story behind ‘Gladiator’s’ prosthetic tiger How the practical effect formed part of the film's classic Colosseum scene. May 4, 2020 Articles·Retro