Yep, the one Tom Cruise breaks into, and befores & afters got a special visual insight into how it was built.
Author: Ian Failes
What the VFX supe on ‘Quantumania’ liked so much about having StageCraft and a range of other tools on the film. befores & afters has …
Generating 3D models and meshes from text prompts? We asked Shutterstock about its team-up with NVIDIA
Customized Shutterstock content will be trained with NVIDIA Picasso generative AI cloud service.
How practical and digital combined to make that crazy episode 5 ‘Last of Us’ clicker battle.
Celebrate the release of the new 4K UHD ‘Dragonslayer’ SteelBook release with this Phil Tippett gallery
Re-visiting the go-motion work by Phil Tippett at ILM.
How do you get two characters to ride a giant flying goose, anyway?
DNEG made a procedural tool that let artists create bomb-shaped holes in Boston buildings for ‘The Last of Us’
Behind the scenes of the VFX studio’s environment and character integration work in the series.
The studio showcases their VFX work for the stop-motion film.
The VFX studio showcases its work for the film.
How practical and digital effects combined to make the murderous A.I. toy in ‘M3GAN’.
Watch the new breaking down the breakdown here.
Here’s how FX WRX made ‘Voyager’ using optical effects, animation, motion control robotics and projection techniques.
From actor David Dastmalchian in fauxcap on set, to final gooey alien.
Exploring the use of Blender’s latest features to make ‘Charge’.
The James Cameron film, with VFX led by Wētā FX, took the Academy Award.
How Animal Logic implemented a new toolset for rig deformation on ‘DC League of Super-Pets’.
The studio has released their work showcasing the attack on the city.
Here’s a couple of recent eps of their fun series.
MPC breaks down the visual effects for several key scenes in Alejandro Iñárritu’s ‘Bardo.’
Get tips and tricks for crafting your own short film in this visual journey.
The studio showcases the Nope work in this video.
Behind the invisible effects for the cat, environments, weather and de-ageing in the film.
‘The Cokey stuffy would be resting on a C-stand, and the actors would go up and touch her nose and interact with her’
Wētā FX breaks down their delivery of Cokey the bear for ‘Cocaine Bear’.
The VFX studios showcases their work for the series.
UPDATED: How the ‘Ant-Man: Quantumania’ visual effects team turned Corey Stoll into a cybernetically enhanced creature with an oversized head.
The latest b&a podcast is all about the film’s Boston bridge chase and surrounding scenes.
Sony has made this featurette available online, focusing on the virtual production and previs work in the film.