The VFX software was highly influential in the 90s, particularly in shots requiring morphing.
“They had four trained pigs on set and they were all very good, fine actors, but…”
A new Marvel behind the scenes interview with VFX supe Brad Parker.
Plus, a breakdown of some of the film’s other intense visual effects.
Hugo and Ian review some films and shows, and discuss LED walls.
How VFX aided in Dreykov’s map projections and more.
ILM breaks down their role in the motorcycle and heavy vehicle smash-up.
How the plane escape—and de-ageing-VFX—were carried out.
The roaches came to life thanks to Blue Sky Studios.
VFX and Chill is a fun Maxon/Red Giant video series with Daniel “Hashi” Hashimoto (Action Movie Kid) and Seth Worley.
The latest in VFX tech.
Spoilers! Digital Domain does a deep, um, dive on their visual effects for this sequence.
A look back at the VFX studio’s first major project.
Epic Games and Bullitt used the in-camera VFX toolset in upcoming Unreal Engine 4.27.
The cast and director on the set of the upcoming film.