How Reallusion Character Creator and iClone helped create this immersive experience.
How Shomen Productions utilized cloud rendering with Conductor for this HERE Technologies city scene.
How to use the new machine learning tools to aid in correcting out-of-focus, removing markers, garbage mattes and beauty work.
How the tools allowed César Turturro to take a real-time approach to ‘Invasion 2040’.
A real-world cloud computing case study using a complex Blender scene.
Sign up to this Foundry webinar for an insight into Pixar’s work on the film.
How Metia Interactive is using Reallusion’s Character Creator and iClone, and Unreal Engine, to help craft Guardian Maia.
Here’s how to sign up for the webinar.
See what’s next for Nuke, Modo, Mari and Katana.
How IO Industries’ SDI mini-cams can go beyond broadcast and film to stereoscopic and VR requirements.
Hybride environment supe Marco Tremblay on the steps to follow for crafting the best worlds possible.
UV mapping concepts and history you might not know about, from RE:Vision Effects’ Pierre Jasmin.
Reallusion offers AAA motion capture for any project, game, film and budget.
Understanding one of the most useful compositing techniques for quality paint and clean-up, in this tutorial from Escape Studios’ Allar Kaasik.
This course, for CG and VFX artists and TDs, eases you into coding in Python.