The ‘Deadliest Catch’ stock footage in ‘Jurassic World Dominion’, behind the visual effects of ‘Top Gun: Maverick’, and other new things I learned at the VFX Bake-Off Some extra things shared in breakdowns and discussion at the Academy event. The Academy VFX Branch hosted its Visual Effects Bake-Off on January 15, 2023 Articles
‘A massive 5 million polygon scan of the actual cave in Thailand was brought to life so we could extend our practical sets’ The underwater, cave builds and invisible visual effects of 'Thirteen Lives'. January 14, 2023 Articles
The game played in ‘The Adam Project’ was an actual playable piece of real-time content The story behind how Unity made the game in the film. January 14, 2023 Articles
Lots of water: inside the VFX of ‘Five Days at Memorial’ How a giant water tank, a bevy of bluescreens and some innovative water sims helped make this Hurricane Katrina story possible. January 13, 2023 Articles
Here’s how DreamWorks lent a whole new brand of stylized look and feel to ‘Puss in Boots: The Last Wish’ Behind the design and the tools utilized by the studio on the film. If there’s one trend stirring up the feature animated January 11, 2023 Articles
Industrial Light & Magic put ‘Wakanda Forever’s’ Namor on top of a helicopter simulation to test his different flight speeds How the VFX studio made the character fly, and how they also helped orchestrate the Talokan attack on Wakanda. January 6, 2023 Articles
ILM’s Hal Hickel on how nostalgia and CG backlash can affect the perception of VFX The ILM animation director gave this fantastic talk at VIEW Conference this year. December 30, 2022 Articles
Why the CG water in ‘The Way of Water’ looks so good Performance capture that could be done simultaneously above and below water, a new muscle strains system away from blend shapes, and new December 21, 2022 Articles
‘Titanic’s’ digital paraphernalia supervisor made all the difference Titanic turns 25, and we are celebrating here at befores & afters. December 19, 2022 Articles·Magazine
Mirror gags, mountain extensions and *that* beach scene: the VFX of ‘Decision to Leave’ Go behind the scenes of the invisible effects in the South Korean film everyone is raving about. December 19, 2022 Articles
‘Imperfectly perfect’ The secrets behind the stop-motion animation of Guillermo del Toro’s ‘Pinocchio’. December 16, 2022 Articles
How that shocking DC villain splitting scene was made (It came as somewhat of a surprise to the VFX team behind it, too) December 15, 2022 Articles
How does cinematography work on a stop-motion film? ‘Pinocchio’ DOP Frank Passingham breaks down his extensive lighting, camera, motion control and lens choices on the Guillermo del Toro movie. December 14, 2022 Articles
The surprising inspiration for that crazy Warg in ‘The Rings of Power’ Chihuahuas can be scary. But the real reason it served as reference for the Warg was: reality. December 13, 2022 Articles
Inside the mechanical and 3D printed puppet head process used for Guillermo del Toro’s ‘Pinocchio’ We break down how the puppets were built for the stop-motion feature. December 12, 2022 Articles
Bending the physics Why the VFX of ‘RRR’ are both outlandish and grounded in reality at the same time. December 12, 2022 Articles
How those Talokan underwater scenes in ‘Wakanda Forever’ were made Find out more details about how the civilization under the surface was brought to life by Wētā FX, including all that corn. December 9, 2022 Articles
Making the koids in ‘The Peripheral’ involved some ingenious deepfake techniques One of the computer game sim sequences also relied on AI approaches. December 9, 2022 Articles
They sent us Shuri’s costume with a very big note saying, basically, ‘Do not burn this’ How the emotional main-on-end title sequence for Wakanda Forever was made with real cloth, wind and fire. December 7, 2022 Articles
One of the tech papers at SIGGRAPH Asia this week showcases tech developed for ‘Avatar: The Way of Water’ Meet Animatomy. December 6, 2022 Articles
Going from bluescreen partial set to intense Wakandan/Talokanil at-sea battle How Digital Domain helped craft Wakanda Forever’s ship attack. December 5, 2022 Articles
Motion bases and making mayhem, in the volume How that stunning ‘House of the Dragon’ series one finale dragon fight was brought to life with new approaches to virtual production. December 1, 2022 Articles
‘Show me something gross’ The special effects and visual effects behind Guillermo del Toro’s ‘Cabinet of Curiosities’. November 29, 2022 Articles
The puppet, mocap and CG tests behind the characters for ‘Lost Ollie’ And how ILM crafted the final intricate performances of Ollie, Rosy and Zozo. November 25, 2022 Articles
‘Flubber’ turns 25: how ILM made the shape-shifting green goo come to life Flubber! November 24, 2022 Articles·Retro
How Digital Domain helped The Rock melt a mercenary And how one hilarious moment in ‘Black Adam’ done by the VFX studio didn’t make it to the theatrical cut. November 23, 2022 Articles