Behind the VFX of ‘The Christmas Chronicles 2’ Weta Digital explains how they created elves, Jack-a-lotes, Santa’s flying sleigh, snowy environments and...a Yule Cat. December 10, 2020 Articles
Monster molding for ‘Come Play’ MR. X on the combination of practical and digital for the creature Larry. December 9, 2020 Articles
A visual journey into the VFX of ‘The Good Lord Bird’ Breaking down key VFX scenes from the show. December 8, 2020 Articles
It’s here: issue #1 of befores & afters in print You can now order a print version of befores & afters! December 4, 2020 Magazine
How Digital Domain aged David Beckham They used their new face-swapping tech Charlatan for this Malaria Must Die campaign. December 4, 2020 Articles
Unreal Engine 4.26 is out Epic Games updates virtual production toolset, hair and fur, and other features. December 4, 2020 Articles
In the LoUPE Inside Tangent Labs’ new cloud-based 3D asset management and production tool. December 2, 2020 Articles
‘Black Swan’ is almost 10 – re-visit the film’s VFX reel Such a great mix of invisible FX. November 30, 2020 Articles
Multi-angle on ‘Jingle Jangle’: Part 3—Building Buddy Matching CG robot to on-set prop. November 27, 2020 Articles
Watch the ViZARTS Summit, including sessions on virtual production The Mandalorian was part of the discussion. November 27, 2020 Articles
VFX roundtable: season 4 of ‘The Crown’ Framestore’s team discuss turning Spain into Australia, animating an injured stag and deep fake face replacements. November 25, 2020 Articles
Exclusive: Framestore’s ‘Lovecraft Country’ Shoggoth breakdown Watch the befores and afters video. November 24, 2020 Articles
You definitely want to see these old-school ‘Toy Story’ featurettes A look at Pixar's animation and modeling process from 'back in the day'. November 24, 2020 Articles
Multi-angle on ‘Jingle Jangle’: Part 2—Making a matador The Don Juan toy and its journey to the screen. November 23, 2020 Articles
Multi-angle on ‘Jingle Jangle’: Part 1—the storybook sequences How Framestore crafted the fully-CG scenes. November 20, 2020 Articles
This year’s b’Ars VFX event includes a Weta Digital reunion Plus sessions on Project Power, virtual production and more. November 20, 2020 Articles
Eagle vs. meerkat: behind Weta Digital’s stunning Unreal Engine short Fur and feathers! November 18, 2020 Articles
It’s 25 years since ‘Goldeneye’ – a huge miniatures film Revisit some of the film's models with Nigel Blake. November 18, 2020 Retro
Here’s how ‘generative scheduling’ is going to work in Shotgun More about the machine learning addition to the Autodesk tool. November 18, 2020 Articles
Do you want to see a 30min featurette on s1 of ‘His Dark Materials’? Yes you do. November 17, 2020 Articles
News in real-time and digital humans: Epic Games acquires tech of Hyprsense Hyprsense is known for real-time facial anim. November 17, 2020 Articles
Making the virtual production-made ‘Gods of Mars’ Watch the behind the scenes featurette. November 17, 2020 Articles
Watch this ‘King Kong’ featurette on the T. Rex fight Key team members break it down. November 15, 2020 Articles