An interview from Epic Games’ Virtual Production Field Guide.
Watch this 7-minute behind the scenes featurette.
ILM, ILPVFX, Hybride and Image Engine now have amazing reels online.
Behind ILM’s efforts to craft both the Razor Crest and Moff Gideon’s Light Cruiser miniatures for ‘The Mandalorian.’
They were not, but ‘The Mandalorian’s’ anim supe thought it was a fun observation.
Also, a special celebration of banthas.
Hybride environment supe Marco Tremblay on the steps to follow for crafting the best worlds possible.
befores & afters pinpoints the landmark visual effects moments from the past year.
befores & afters live-tweeted some highlights.
The Mandalorian was part of the discussion.
The Virtual Art Studio shows you how.
A collection of the stunning making-ofs released from season 1.
The studio also gives new insights into the virtual art department approach on the show.
Models, miniatures and motion control!
He’ll be sharing stories from the show in a special preview of VIEW Conference.
A highlight from ‘The Mandalorian’.
The VFX studio showcases its work for the show.
Video breaks down use of LED walls, Unreal Engine, ILM’s StageCraft and other tech.
Deep on the virtual production techniques.
And it involves getting a whole lot of VFX shots in-camera.
The director/producer/actor shared some details about the virtual production side of ‘The Mandalorian’ at the Unreal Engine User Group at SIGGRAPH.
Something very cool was shown at a panel for ‘The Mandalorian’.