Articles Iterating shots – virtually – for ‘The Lion King’ From early animation to virtual cinematography to final shots.
Articles What they built for real and what was CG in ‘Rise of Skywalker’s’ Pasaana speeder chase And the shot of the characters launching into the air when the speeder crashes? That’s a practical stunt.
Articles Captain Marvel: ‘My toughest shot’ Members of the visual effects team discuss their hardest scenes to pull off for the film.
Articles Down to the wire: looking back at the VFX of ‘Endgame’ The film had almost 2,500 effects shots.
Articles When one of your fighters is not real ...actually, often they’re both not real: how Weta Digital crafted the Will Smith vs. Will Smith rumble in ‘Gemini Man’.
Articles Here’s what I learnt at the VFX Bake-Off 2020 A TON of cool things were shown and revealed at the Academy event.
VFX Insight Gifathons, 3D animation and cloud rendering How Conductor solved animation director James Curran’s need to render out his classic gifs in 3D.
Articles In appreciation of ‘The Lion King’s’ true star: the dung beetle Plus other scene-stealing background characters from the film.
Articles Exclusive: these ‘Irishman’ gifs reveal geometry created via new Flux tech Plus a look at how ILM dealt with a moving camera, eyes, and body tracking markers.
Articles How good is stunt-vis Stunt performer Vladimír Furdík gives a fun insight into 'The Witcher'.
Articles Watch The Mill’s Apex Legends live CG character performance A digital character on stage, live and ‘in person’ at The Game Awards 2019.
Articles Exclusive: Method’s ‘Terminator: Dark Fate’ VFX breakdown Go behind the scenes on the fiery C-5 and helicopter chase from the film.
VFX Insight How do I bring content into Unreal Engine? Datasmith lets you import your designs directly into the game engine.