The different ages of Rocket needed for ‘Guardians of the Galaxy Vol. 3’ were made by ‘in-betweening’ CG models Behind the scenes with Framestore on how they went from ‘runt’ to ‘adult’ Rocket. June 21, 2023 Articles
Behind the bluescreen shoot that brought ‘The Little Mermaid’s’ underwater scenes to life A step-by-step guide from production visual effects supervisor Tim Burke on the making of the underwater scenes in the film. June 14, 2023 Articles
‘OK, but we want to see a test’ Behind Framestore’s CG dog Cosmo in ‘Guardians of the Galaxy Vol. 3’. June 12, 2023 Articles
The art of eyelines How Framestore maintained proper eyeline direction for CG characters and characters that needed eye augmentation on ‘Guardians of the Galaxy Vol. 3.’ June 8, 2023 Articles
The 2-day virtual production shoot that led to the most touching moments in ‘Guardians of the Galaxy Vol. 3’ Also, how the stunning CG dog Cosmo was created, and the insane 120 fps shoot behind that corridor oner fight scene. May 20, 2023 Articles
‘1899’: Framestore’s virtual production take-aways Key lessons the visual effects studio learnt on the impressive virtual production series. April 21, 2023 Articles
Go behind the scenes of the ‘The Guardians of the Galaxy Holiday Special’ VFX with Framestore The VFX studio has released its breakdown. April 15, 2023 VFX Breakdowns
The THEN & NOW sessions are on again at FMX 2023! Stop-motion puppet fabrication, Dragonheart's animation and a look back at Gravity. March 29, 2023 Articles
VFX supe Russell Dodgson explores three seasons of ‘His Dark Materials’ magic From on-set puppetry, to CG work, to second unit directing. March 27, 2023 Podcasts
How to plan for huge VFX sequences: the VFX supe and VFX producer on ‘Slumberland’ How do you get two characters to ride a giant flying goose, anyway? March 20, 2023 Articles·Podcasts
‘We literally turn-tabled real jets on the tarmac’ The VFX supervisor for ‘Top Gun: Maverick’ breaks down the biggest visual effects challenges in the film, and some of the invisible February 11, 2023 Articles
Real and synthetic: the VFX of ‘Top Gun: Maverick’ One of the most incredible films of 2022. January 17, 2023 Podcasts
Framestore on designing an immersive exhibition for the Science Museum in London What goes into making immersive exhibition experiences. January 16, 2023 Podcasts
Here’s how Framestore helped make Idris Elba fight a lion Behind the scenes of ‘Beast’, including incredible lookdev reels. November 21, 2022 Articles
Gregory, Goldie, Gault and…Matthew A deep dive into the VFX of four fun characters featured in ‘The Sandman’. September 20, 2022 Articles
This is how Framestore helped make that insane birthing sequence in Alex Garland’s ‘Men’ Plus, how the VFX studio enabled Rory Kinnear to play all the men in ‘Men’. August 19, 2022 Articles
VFX Futures: Making a bird skull god and a hippo god for ‘Moon Knight’ A look behind the scenes at these Framestore creatures. July 6, 2022 Podcasts
The crazy multiverse shot in ‘Doctor Strange in the Multiverse of Madness’ had its own intense VFX journey Framestore walks befores & afters through the making of the shot–from previs to final–and even reveals a couple of Easter eggs you June 14, 2022 Articles
Behind the scenes of ‘The Baby’ This featurette showcases VFX work by Framestore on the series. June 11, 2022 VFX Breakdowns
Eddie Redmayne gave the animation team direct feedback on how to perform limbic mimicry on Manticores Behind the scenes on Fantastic Beasts: The Secrets of Dumbledore with Framestore. May 27, 2022 Articles
‘Moon Knight’ continues the impressive Marvel tradition of seamlessly incorporating CG costumes The VFX behind Moon Knight’s impressive armor. May 27, 2022 Articles
VFX Notes: The VFX of ‘Spider-Man: No Way Home’ Behind the scenes in this latest episode. March 24, 2022 Podcasts
‘OK, this looks very cool, but can you build it underwater?’ How ‘The Matrix Resurrections’ re-thought bullet time. February 17, 2022 Articles
How Framestore used machine learning techniques in their comps on ‘The Matrix Resurrections’ A chat with 2D supervisor Patricia Llaguno. January 25, 2022 Articles
Here’s how math art inspired the mirror verse moments in ‘Spider-Man: No Way Home’ Framestore explains how those stunning kaleidoscope scenes were made. January 14, 2022 Articles
Behind the scenes of the biggest effects in ‘Spider-Man: No Way Home’ ‘No Way Home’s’ VFX supervisor on crafting the Mirrorverse, orchestrating 3 different Spideys, and whether they could access any old 3D models January 1, 2022 Articles
Ever wished you could ‘swim’ through a cake city? This little mouse did it (well, thanks to VFX) Framestore goes behind the scenes of their cake city work in 'A Boy Called Christmas'. December 29, 2021 Articles