The VFX studio explains their tech to extend proprietary simulation and rigging tools to real-time workflows.
How the visual effects teams brought the white spikes to life in the film.
A quick visual breakdown from Framestore.
The process the VFX team followed for ‘Army of the Dead’, including when the Vegas hotels wouldn’t let them capture data.
How stunts and VFX combined to craft that intense mauling scene in ‘Army of the Dead’.
How Framestore crafted the color blossoms.
A look behind the scenes at the making of the film with the VFX team.
A featurette has some nice on-set and animation b-roll.
Animating astronauts—and blood—in space.
How the film used virtual production and multiple VFX methodologies.
Matching CG robot to on-set prop.
Framestore’s team discuss turning Spain into Australia, animating an injured stag and deep fake face replacements.
Watch the befores and afters video.
The Don Juan toy and its journey to the screen.
How Framestore crafted the fully-CG scenes.