VFX Insight KitBash3D is making world-building, bigger KitBash3D 4.0 goes big on Unreal Engine and Unity; here’s what else is new, and how you can try out a new kit for
Articles So, how do you show a spacecraft launching from the ocean? Crew members from Union VFX reveal how they did it in ‘For All Mankind.’
Articles ‘Drool is not an afterthought, it’s a feature’ Framestore goes behind the scenes of their CG creature work for ‘Lovecraft Country’.
Articles Breaking down the demons A visual look behind The Embassy’s key VFX shots for ‘Warrior Nun’.
Articles How 4 films used LED strips to illuminate actors for interactive light The Nic Cage example is...awesome (of course).
Articles This ‘An American Pickle’ featurette celebrates the VFX work I love that it's called 'The art of twinning.'
Articles SIGGRAPH 2020 preview: Framestore’s Fibre Behind the scenes of the studio’s dynamics solver.
Retro ‘I’m treating my animals like movie stars’ Inside the VFX journey to make the animals of ‘Babe’ talk.
Articles The newest speaker announced for VIEW Conference is…Phil Tippett! He'll be diving into stop-motion, visual effects and the art of making films.
Articles If you’re squeamish, maybe don’t watch this ‘Old Guard’ breakdown reel But it does show the fantastic VFX work by Image Engine.
Articles ‘Westworld’: what it took to transform the Los Angeles skyline Pixomondo on its future LA VFX work.
Articles There’s some clever practical filmmaking in Damien Chazelle’s vertical iPhone movie The director of 'La La Land' even included an in-camera iPhone composite in the vertically shot 'The Stunt Double'.
Articles Behind Prop Store’s Nostromo model restoration Just in time for the huge live auction later this month.
Articles It’s pretty wild to see this ‘Kissing Booth 2’ scene was filmed on greenscreen Netflix has posted a befores and afters vid.
Articles How to set up an indie virtual production studio at home Matt Workman breaks down his work-from-home approach using Unreal Engine.
Retro Neal Scanlan explains how Babe the pig was puppeteered ‘When you watch a pig, it's never still for one second.’
Retro Behind the visual effects test that greenlit ‘Hollow Man’ VFX supe Scott E. Anderson looks back at digital humans, greenscreen paint and the genius casting of Kevin Bacon.