VFX Insight Where USD is up to right now at Foundry How Nuke, Mari, Katana and Modo are adopting USD.
Articles Watch the ViZARTS Summit, including sessions on virtual production The Mandalorian was part of the discussion.
Articles VFX roundtable: season 4 of ‘The Crown’ Framestore’s team discuss turning Spain into Australia, animating an injured stag and deep fake face replacements.
VFX Insight A live mocap’d animated character could be what you need to ramp up your online sessions See how ASIFA-SOUTH is using Reallusion’s Cartoon Animator 4 to do just that.
Articles Exclusive: Framestore’s ‘Lovecraft Country’ Shoggoth breakdown Watch the befores and afters video.
Articles You definitely want to see these old-school ‘Toy Story’ featurettes A look at Pixar's animation and modeling process from 'back in the day'.
Articles Multi-angle on ‘Jingle Jangle’: Part 2—Making a matador The Don Juan toy and its journey to the screen.
Articles Multi-angle on ‘Jingle Jangle’: Part 1—the storybook sequences How Framestore crafted the fully-CG scenes.
Articles This year’s b’Ars VFX event includes a Weta Digital reunion Plus sessions on Project Power, virtual production and more.
Retro It’s 25 years since ‘Goldeneye’ – a huge miniatures film Revisit some of the film's models with Nigel Blake.
Articles Here’s how ‘generative scheduling’ is going to work in Shotgun More about the machine learning addition to the Autodesk tool.
Articles News in real-time and digital humans: Epic Games acquires tech of Hyprsense Hyprsense is known for real-time facial anim.