Tumultuous titles: the crazy story behind ‘Waterworld’s’ opening moments ·July 27, 2020 One of several memorable Universal logo take-overs, and it even involved a giant globe...
Retro RenderMan: shading food for ‘Ratatouille’ ·July 22, 2020 How Pixar made cheese and bread and grapes look good enough to eat.
‘Stealth’ has the most memorable movie missile launch shot. Ever. ·July 21, 2020 Here’s how it was made, including the last minute changes.
Miniaturization secrets: Eric Brevig on ‘The Indian in the Cupboard’ ·July 18, 2020 Celebrate the VFX of the now 25-year-old movie.
Did you know the finale of Ghost used video effects? ·July 17, 2020 A look back at Boss Film’s end Heaven sequence.
Remember that pin table map from ‘X-Men’? ·July 14, 2020 Here’s how it was simulated, two decades ago.
When motion capture puppets were all the rage ·July 13, 2020 A look back at Boss Film’s input device for Species’ Sil.
Retro Renderman: Reflections in ‘Ratatouille’ ·July 8, 2020 A look back at brick maps and radiance caches.
‘Die Hard 2’: the story behind that famous final matte painting pullback ·July 3, 2020 An iconic effect by ILM and an iconic effect in VFX history.
Retro RenderMan: The hair and fur of ‘Ratatouille’ ·July 1, 2020 The star of the film had 1,150,070 hairs (and it wasn’t Linguini).
The ‘Apollo 13’ effects you might not know about ·June 30, 2020 Including the time VFX supe Rob Legato used an Evian spray bottle for outer-space particles.
Here’s what it took back in ’95 to make a digital stunt double of Sylvester Stallone ·June 29, 2020 How mocap and motion blur were critical for these early digi-doubles.
‘The Great Escape with chickens’: Aardman’s Peter Lord reflects on ‘Chicken Run’ ·June 19, 2020 The stop-motion film is celebrating its 20th anniversary.
You could have bought this ‘Batman Forever’ miniature RC Batmobile for £20,000… ·June 15, 2020 The film turns 25 this week.
‘That will not work, Houston, we got bridges every few 100 yards’ ·June 2, 2020 Looking back at Rising Sun Pictures’ wild space shuttle crash-landing for ‘The Core’.
The failed motion capture that still resulted in one of ‘Total Recall’s’ best scenes ·June 1, 2020 The film's X-ray sequence seemed perfect for mocap...
The ‘real-time’ hand-drawn animatics process that made ‘Casper’ possible ·May 28, 2020 And it was done on an…Amiga.
‘Mission: Impossible II’ – a virtual production game-changer ·May 27, 2020 All about Manex’s approach to image-based rendering on the film, from a member of the team back then.
Dino-cam! All about ‘Dinosaur’s’ computerized cable camera system ·May 18, 2020 Getting that dino point of view.
The CG side of ‘Crimson Tide’ ·May 13, 2020 VFX supe Pete Travers reflects on the early days of Dynamation.
The story behind ‘Cloverfield’s’ classic Statue of Liberty shot ·May 12, 2020 ...and why it was different in the teaser trailer.
Some VFX nostalgia: ‘Harry Potter’ quidditch and the creature shop ·May 8, 2020 Effects videos from the 'Harry Potter' series.
The true story behind ‘Gladiator’s’ prosthetic tiger ·May 4, 2020 How the practical effect formed part of the film's classic Colosseum scene.
‘Empire Strikes Back’ at 40: How the iconic Slave 1 matte painting was done ·April 15, 2020 Harrison Ellenshaw breaks down the planning, painting and compositing of the classic shot.
‘RoboCop 2’: The crazy story of how Cain got his CG puppeteered head ·March 30, 2020 When real-time digital puppeteering and stop-motion combined.