Phil Tippett explains how Dennis Muren and ILM made it happen…just.
Looking back at ILM’s evolution sequence for the film.
A deep, er, dive on the early ILM particle system tool, psys.
Well, those animatronic bioraptors lasted almost exactly 20 years.
The animated short was made at Blur Studio in 2004 – and it’s crazy fun.
The VFX of that steamy plankton-fuelled love scene, two decades on.
The VFX supe is being recognized at the upcoming VES Awards.
…and audiences went wild.
A short history of mouse fur at Sony Pictures Imageworks.
All about PDI and Eric Darnell’s ‘Gas Planet’.
‘The Rocketeer’ has a ton of incredible old-school VFX.
Before you see ‘Lady and the Tramp’, re-visit these landmark speaking animal effects.
Inside the old-school modeling process with Pixar’s Bill Reeves.
Jeffrey A. Okun reflects on the somewhat tumultuous VFX history of the classic sci-fi film.
Everything from Make Sticky to Body Sock and painting a grid onto Robert Patrick.
‘Casting’ a hand was a tricky job.
VFX crew from ‘Titanic’ reflect on the saddest character of them all.
The film is back in cinemas for a super-short time.
How Davy Jones launched ILM’s on-set performance capture system.
Chris Horvath revisits some early ILM CG fluid sims.
Henson and PDI’s motion captured CG character.
What should a CG water tentacle should look like, anyway?
The film’s director and key ILM crew share their stories on ‘The Mask’s’ 25th anniversary.
The making of a classic death scene.
‘Stampede. In the gorge. Simba’s down there!’