Righting that wrong with the film’s visual effects supervisor.
How RenderMan was used for the film’s coral reef.
One of several memorable Universal logo take-overs, and it even involved a giant globe…
How Pixar made cheese and bread and grapes look good enough to eat.
Here’s how it was made, including the last minute changes.
Celebrate the VFX of the now 25-year-old movie.
A look back at Boss Film’s end Heaven sequence.
Here’s how it was simulated, two decades ago.
A look back at Boss Film’s input device for Species’ Sil.
A look back at brick maps and radiance caches.
An iconic effect by ILM and an iconic effect in VFX history.
“After the second take, somebody gave me a baton.”
The star of the film had 1,150,070 hairs (and it wasn’t Linguini).
Including the time VFX supe Rob Legato used an Evian spray bottle for outer-space particles.
How mocap and motion blur were critical for these early digi-doubles.
The stop-motion film is celebrating its 20th anniversary.
The film turns 25 this week.
Do you remember which version you first tried?
Looking back at Rising Sun Pictures’ wild space shuttle crash-landing for ‘The Core’.
The film’s X-ray sequence seemed perfect for mocap…
And it was done on an…Amiga.
All about Manex’s approach to image-based rendering on the film, from a member of the team back then.
Getting that dino point of view.
VFX supe Pete Travers reflects on the early days of Dynamation.
…and why it was different in the teaser trailer.
Effects videos from the ‘Harry Potter’ series.
How the practical effect formed part of the film’s classic Colosseum scene.