See early glimpse behind the scenes of ‘Comandante’ This featurette showcases the partnership between Cooke Optics and EZtrack for camera movement tracking and lens and camera data recording. June 24, 2023 Articles
The different ages of Rocket needed for ‘Guardians of the Galaxy Vol. 3’ were made by ‘in-betweening’ CG models Behind the scenes with Framestore on how they went from ‘runt’ to ‘adult’ Rocket. June 21, 2023 Articles
Effects of heaven and earth: a more grounded Monkey King story Behind the VFX of ‘American Born Chinese.’ American Born Chinese, now streaming on Disney+, is an adaptation of Gene Luen Yang’s graphic June 20, 2023 Articles
The ‘Across the Spider-Verse’ Spider-Punk character Hobie was animated with different frame rates for different parts of his own body and accessories That was just one of the major challenges Sony Pictures Imageworks had to tackle on the film. June 17, 2023 Articles
‘You never know what the most complicated shot is going to be in your movie’ Industrial Light & Magic’s Todd Vaziri digs into the details on ‘Dungeons & Dragons’ (and also delivers us a VFX masterclass on June 15, 2023 Articles
Behind the bluescreen shoot that brought ‘The Little Mermaid’s’ underwater scenes to life A step-by-step guide from production visual effects supervisor Tim Burke on the making of the underwater scenes in the film. June 14, 2023 Articles
How ILM’s MORF tool nearly became the way the stop-motion dinos were motion blurred on ‘Jurassic Park’ On the film’s 30th anniversary, learn how the VFX studio was going to motion blur Tippett’s stop-motion puppets, before things went CG. June 13, 2023 Articles·Retro
‘OK, but we want to see a test’ Behind Framestore’s CG dog Cosmo in ‘Guardians of the Galaxy Vol. 3’. June 12, 2023 Articles
The art of eyelines How Framestore maintained proper eyeline direction for CG characters and characters that needed eye augmentation on ‘Guardians of the Galaxy Vol. 3.’ June 8, 2023 Articles
Here’s how Luma Pictures sent a snowmobile flying into a snow cabin for ‘The Mother’ Plus, how a ‘simple’ paint shot on the show turned out to be one of Luma Pictures’ toughest. June 6, 2023 Articles
Go inside ‘Guardians of the Galaxy Vol. 3’s’ Orgoscope How Imageworks built the planetoid inside and out. June 1, 2023 Articles
There are 17 stitches in that insane ‘Guardians of the Galaxy Vol. 3’ oner Here’s how Wētā FX helped make it possible, and what things you should look out for in the background of the fight May 31, 2023 Articles
‘The Way of Water’, ‘Across the Spider-Verse’, ‘Elemental’ tech talks and more revealed at SIGGRAPH 2023 The conference's 'secret weapon' Talks sessions are now available to browse through. May 26, 2023 Articles
It certainly *looked* like Michelle Williams was playing the piano in ‘The Fabelmans’… …but actually that was the result of some very neat visual effects work from Industrial Light & Magic. May 24, 2023 Articles
How turning off the rasterize button helped make the ‘Tetris’ retro pixel art scenes possible Go behind the scenes of the 8-Bit inspired graphics in the film with Coffee & TV. May 23, 2023 Articles
The 2-day virtual production shoot that led to the most touching moments in ‘Guardians of the Galaxy Vol. 3’ Also, how the stunning CG dog Cosmo was created, and the insane 120 fps shoot behind that corridor oner fight scene. May 20, 2023 Articles
The challenge of finger and hand removal (and 3D scanning a donkey) Behind the scenes with Union VFX on ‘The Banshees of Inisherin’. May 17, 2023 Articles
KitBash3D releases new asset browser to get your kits into 3D tools Meet Cargo. May 17, 2023 Articles
How that crazy Dragon’s Breath top-down shot in ‘John Wick 4’ was planned out Behind the previs for the Paris apartment ‘oners’, by NVIZ. May 12, 2023 Articles
A visual journey into DNEG’s dragon, unicorn and Tree of Life in ‘Fury of the Gods’ Go behind the scenes of these specific elements in the film. May 10, 2023 Articles
Why Steven Spielberg decided to use LED walls for the first time on ‘The Fabelmans’ How the director relied on ILM’s StageCraft virtual production set-up for the New Jersey tornado sequence. May 9, 2023 Articles
Inside ‘John Wick 4’s’ insane Arc de Triomphe scene and the top-down Dragon’s Breath gunfight How the visual effects teams on the film helped orchestrate the mayhem. May 4, 2023 Articles
From green guys to smokey simulations How that stunning nichevo’ya battle in Shadow and Bone was made. April 29, 2023 Articles
Here’s how that crazy tsunami scene in Knock at the Cabin was made FuseFX breaks down the water sims and comp work involved. April 26, 2023 Articles
‘1899’: Framestore’s virtual production take-aways Key lessons the visual effects studio learnt on the impressive virtual production series. April 21, 2023 Articles
How the dragonborn in ‘D&D’ came to life with a new facial animatronics motion capture system The animatronics and make-up effects behind ‘Dungeons & Dragons: Honor Among Thieves.’ April 19, 2023 Articles
Explore the VFX work in s2 of ‘Carnival Row’ with Digital Domain and Goodbye Kansas Both studios have published some fantastic VFX breakdowns of their work. April 15, 2023 Articles·VFX Breakdowns