Behind the Oscar-nominated short ‘WAR IS OVER!’ How the short was made, including how Wētā FX used Unreal Engine to craft the film's stylized look and feel. February 22, 2024 Articles
‘It’s almost like a painterly process to bring in these aberrations’ The Deep Defocus toolset at Wētā FX. An excerpt from issue #14 of befores & afters magazine. December 23, 2023 Magazine
‘The water needed to have a performance’ How the ‘NYAD’ visual effects team helped turn Annette Bening into an open ocean endurance swimmer. November 29, 2023 Articles
How Wētā FX made a missile peel around Supergirl, and two Flash characters do the dos-a-dos Breaking down key moments from the Flash/Batman/Supergirl vs Kryptionans battle. July 21, 2023 Articles
Wētā FX used mocap and early blocking to help choreograph the Optimus and Noah vs. Scourge scenes in ‘Transformers: Rise of the Beasts’ Plus, how the studio directly honoured the transformation of the G1 toy of Optimus Prime. July 13, 2023 Articles
Going deep on muscle strains Why Wētā FX changed its animation system and adopted new deep learning methodologies for ‘The Way of Water.’ June 16, 2023 Magazine
There are 17 stitches in that insane ‘Guardians of the Galaxy Vol. 3’ oner Here’s how Wētā FX helped make it possible, and what things you should look out for in the background of the fight May 31, 2023 Articles
Real-time depth compositing with an AI-assist Behind the system Wētā FX invented for ‘The Way of Water’. May 30, 2023 Magazine
The 2-day virtual production shoot that led to the most touching moments in ‘Guardians of the Galaxy Vol. 3’ Also, how the stunning CG dog Cosmo was created, and the insane 120 fps shoot behind that corridor oner fight scene. May 20, 2023 Articles
‘We got them running full tilt and acting all crazy, but then we also sped it up 8%’ How practical and digital combined to make that crazy episode 5 ‘Last of Us’ clicker battle. March 21, 2023 Articles
‘The Cokey stuffy would be resting on a C-stand, and the actors would go up and touch her nose and interact with her’ Wētā FX breaks down their delivery of Cokey the bear for ‘Cocaine Bear’. March 7, 2023 Articles
The water droplets on the kids fighting on the beach in ‘Avatar: The Way of Water’ took 8 days to simulate Covering the CG characters with photoreal drips via a thin film solver was just one of the many water simulation challenges on February 16, 2023 Articles
The insider guide to the art and tech of ‘Avatar: The Way of Water’ A new VFX Notes breaks down the big ticket VFX items in the film. February 10, 2023 Podcasts
‘I like the idea of doing a real place, underwater tank, LED screen, animatronic and CG, and then glueing them all together’ How ‘Emancipation’ VFX supervisor Rob Legato designed the Will Smith vs alligator scene. February 9, 2023 Articles
Strange designs Wētā FX unleashes zombies, and strange environs, for Multiverse of Madness. February 7, 2023 Magazine
Why the CG water in ‘The Way of Water’ looks so good Performance capture that could be done simultaneously above and below water, a new muscle strains system away from blend shapes, and new December 21, 2022 Articles
How that shocking DC villain splitting scene was made (It came as somewhat of a surprise to the VFX team behind it, too) December 15, 2022 Articles
The surprising inspiration for that crazy Warg in ‘The Rings of Power’ Chihuahuas can be scary. But the real reason it served as reference for the Warg was: reality. December 13, 2022 Articles
How those Talokan underwater scenes in ‘Wakanda Forever’ were made Find out more details about how the civilization under the surface was brought to life by Wētā FX, including all that corn. December 9, 2022 Articles
One of the tech papers at SIGGRAPH Asia this week showcases tech developed for ‘Avatar: The Way of Water’ Meet Animatomy. December 6, 2022 Articles
‘Avatar’ changed performance capture, 3D and virtual production "You are on Pandora." November 23, 2022 Podcasts
Performance, hair and…sequins: Wētā FX on its toughest tasks in ‘She-Hulk’ The VFX studio’s history in crafting photoreal CG humans and human-like characters was further extended on the series. November 16, 2022 Articles
Working on ‘She-Hulk’ gave animators a rare chance to bring a fully CG photoreal female character to life Wētā FX on the unique challenges of this superhero. November 10, 2022 Articles
Wētā FX on the tricky task of those battling Asgardian kids in ‘Thor: Love and Thunder’ Plus, making shadow creatures! October 10, 2022 Podcasts
Watch this official ‘Avatar’ performance capture featurette The film is getting a re-release this week. September 19, 2022 VFX Breakdowns
So, how do you *actually* make 100 meter tall creatures fight amongst the pyramids? Behind the scenes of Moon Knight’s Ammit vs Khonshu battle by Wētā FX, plus the VFX studio’s work on the ‘million night July 15, 2022 Articles
VFX Notes: The making of *that* batmobile chase How the Batman/Penguin batmobile chase in ‘The Batman’ was made. This week on VFX Notes, Hugo Guerra from Hugo’s Desk and Ian June 27, 2022 Podcasts