
Wētā FX unleashes zombies, and strange environs, for Multiverse of Madness.
Performance capture that could be done simultaneously above and below water, a new muscle strains system away from blend shapes, and new R&D on a simulation framework to solve multiple types of water were among the big new developments for the film. Plus, the VFX team answer a major VFX question about a key scene.
Find out more details about how the civilization under the surface was brought to life by Wētā FX, including all that corn.
The VFX studio’s history in crafting photoreal CG humans and human-like characters was further extended on the series.
Behind the scenes of Moon Knight’s Ammit vs Khonshu battle by Wētā FX, plus the VFX studio’s work on the ‘million night skies’ sequence.
How the Batman/Penguin batmobile chase in ‘The Batman’ was made. This week on VFX Notes, Hugo Guerra from Hugo’s Desk and Ian Failes from befores …