Here’s how Wētā FX helped make it possible, and what things you should look out for in the background of the fight (hint: Blurp does some crazy stuff).
Performance capture that could be done simultaneously above and below water, a new muscle strains system away from blend shapes, and new R&D on a simulation framework to solve multiple types of water were among the big new developments for the film. Plus, the VFX team answer a major VFX question about a key scene.
How the Batman/Penguin batmobile chase in 'The Batman' was made. This week on VFX Notes, Hugo Guerra from Hugo's Desk and Ian Failes from befores & afters jump into Wētā…