How the ‘2D’ Chip in ‘Chip n’ Dale: Rescue Rangers’ was actually 3D And how MPC had to make Seth Rogen’s Uncanny Valley Bob character look as bad as possible. June 29, 2022 Articles
Here’s how MPC made that photoreal Harold Ramis digital double Behind the scenes in this new VFX breakdown of the studio’s Egon ghost for Ghostbusters: Afterlife. MPC stunned audience members a few June 8, 2022 VFX Breakdowns
‘Those close-ups are where it all lives and breathes’ The directors of Prehistoric Planet–Andrew R. Jones and Adam Valdez–reveal the secrets behind the live-action/CG hybrid nature documentary series. June 8, 2022 Articles
Getting up to speed (again) on ‘Sonic 2’ Inside MPC’s character animation for ‘Sonic the Hedgehog 2’. May 19, 2022 Articles
How that massive ocean storm scene was created in the first episode of ‘Vikings: Valhalla’ MPC explains the planning, tank shoot and water sims required. April 13, 2022 Articles
Behind the stuffies and stand-ins used to make ‘Clifford the Big Red Dog’ VFX supervisor Blair Clark reveals how stuffies all the way from a small red beanbag to a giant red structure puppeteered by December 1, 2021 Articles
Look closely and you might even see bicycles stuck to Kong during the Hong Kong fight Yep, bicycles. April 16, 2021 Articles
Video: MPC FIlm’s ‘The One And Only Ivan’ VFX breakdown Virtual production was a key part of making the film. February 23, 2021 Articles
How virtual production techniques were used on ‘The One and Only Ivan’ MPC VFX supe Nick Davis breaks down the techniques. September 11, 2020 Articles
Watch MPC’s ‘Call of the Wild’ VFX breakdown Digi-dogs, digi-bears and digi-environments. May 29, 2020 Articles
What happens when you need Robert Downey Jr. to ride an ostrich? How a drivable buggy with a gimballed saddle, and VFX, made it possible in ‘Dolittle’. April 23, 2020 Articles
Get into character with Scar Via MPC's newly released Scar reel from 'The Lion King'. April 16, 2020 Articles
We would stop on a single frame and say, ‘Does this look like a painting?’ Behind the scenes of the practical, puppeteering and digital effects in ‘Tales from the Loop’. April 9, 2020 Articles
MPC goes ‘Underwater’: VFX Breakdown A new VFX breakdown for the Kristen Stewart film. April 2, 2020 Articles
‘This is what Sonic fans seem to really want’: a Q&A with ‘Sonic’ director Jeff Fowler The director talks Sonic's re-design and what it took to plan, shoot and post the film. February 22, 2020 Articles
The big effects moments in the one-shot ‘1917’ How MPC handled transitions, set-extended trench runs, orchestrated a plane crash, and turned an Olympic whitewater rafting course into a wild river January 17, 2020 Articles
Iterating shots – virtually – for ‘The Lion King’ From early animation to virtual cinematography to final shots. January 10, 2020 Articles
In appreciation of ‘The Lion King’s’ true star: the dung beetle Plus other scene-stealing background characters from the film. January 6, 2020 Articles
How blue velcro stubs became the magnificent wings of ‘Maleficent: Mistress of Evil’ The actors playing winged characters also practiced with stand-in backpacks that sprouted foam wings. October 29, 2019 Articles
‘We built a video game, the purpose of which was to make a movie’ A new featurette on the virtual production behind 'The Lion King'. October 3, 2019 Articles
Observations from an ‘Ad Astra’ comp supe Check out these MPC scenes from the film and commentary on the compositing challenges behind the work. October 2, 2019 Articles
How ‘The Lion King’ moved away from digital matte paintings to create fully CG vistas Something was very different about the environments in the photo-real animated film. August 13, 2019 Articles
The very unique characteristics of a warthog’s hair: grooming Pumbaa How MPC modeled, groomed, simulated and styled Pumbaa’s CG hair and fur for ‘The Lion King’. July 31, 2019 Articles
How ‘The Lion King’ filmmakers shot the ‘Everything the light touches’ scene VFX supervisor Robert Legato breaks down how the iconic scene was filmed, virtually. July 30, 2019 Articles