…And here’s why it was a different suit in the teaser trailer.
…and other stories about the film’s classic invisible VFX.
ILM, MPC and Cubic Motion will be diving into their CG human and character workflows.
They join a previously announced major line-up of speakers at the Turin event in October.
Grady Cofer briefly breaks down ILM’s doppelgänger work in the film.
The intensive previs process on ‘The Phantom Menace’.
How new ways of shooting, new digital tools and lots and lots of roto resulted in the laser swords of ‘Episode I’.
Projection mapping played a key role in making those racers go fast. Real fast.
How VFX took Mark Ruffalo to a whole new level of Hulk in ‘Endgame’.