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VFX for a history
Articles

How do you make VFX for a history that didn’t exist?

The art of (fake) historically accurate battleships.
Articles

Star Wars model and miniatures aficionados: prepare to lose your minds

Something very cool was shown at a panel for ‘The Mandalorian’.
Game of Thrones VFX
Articles

The small VFX detail in ‘Game of Thrones’ that says so much about the show

That wing clip is the coolest thing EVER.
Solo: A Star Wars Story
Articles

ILM’s Rob Bredow on making the ‘Solo’ making-of book

"I’m the only one here with a camera, and I'm seeing the first styrofoam mock-up of this creature, and it will never exist again."
Articles

How stop-motion and VFX meet in Laika’s ‘Missing Link’

Featuring several of those classic Laika breakdowns.
Unity Real time Tracing
Articles

Unity and real-time ray tracing: a Q&A

The details on Unity's journey into real-time ray tracing.
Articles

Yep, we have a weekly newsletter

Here's how to subscribe.
Elephant VFX
Articles

Why stop at an elephant?

A primer on Ziva and its latest tech - automated anatomy transfers.
American Gods Breakdown
Articles

Breaking Down Four Big Scenes from ‘American Gods’

Season 2 is even crazier than Season 1.
Captain Marvel
Articles

Things VFX supes have to think about (that are more than just about VFX)

What Luma Pictures had to solve - not just on the technical side - when crafting their 'Captain Marvel' train chase.
retro VFX sessions
Articles

The ultimate retro VFX sessions

A preview of the 'Then & Now' talks at FMX 2019.
The FuseFX Driving Rig
Articles

Here’s how driving comps were done for ‘True Detective’

They are in the car A LOT.
Source: Behance page of Trevor Tuttle, a model maker at ILM on Snake Eyes.
Articles·Retro

The CGI tidal wave in ‘Snake Eyes’ that no one got to…sea (sorry)

The true story of the original ending of 'Snake Eyes', and its ground-breaking water sims by ILM.
Cat VFX scene
Articles

What goes on behind the scenes when a VFX studio does one of those ‘real vs. CG’ test shots?

The art of the side-by-side.
Retro

Remember that time Brad Pitt got hit by a van, and a taxi?

How *that* shot in ‘Meet Joe Black’ was pulled off
John Gaeta
Articles

John Gaeta on dynamic adaptive geospatially aligned applications, and other things from the future

The Magicverse has you.
Vincent Frei
Articles

A new way to search and keep track of VFX studios

VFX studio directory site 'We Are The Makers' launches
Rocket Migration_workstation
Articles

We’re following along with this Kickstarter animated short film project

Will it meet its goal?
Game of Thrones
Articles

There’s so much cool ‘Game of Thrones’ stuff here that I had to embed this video

Holy crap 'Game of Thrones' is almost here.
The matrix Bullet Time
Retro

Bullet Time before Bullet Time

The tests that led to the landmark visual effect of the '90s.
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Get issue #52

Order my new book

Industrial Light & Magic: 50 Years of Innovation

Creativity meets technical curiosity: an FX TD’s role on Predator: Badlands.

From classroom to credits, with Campus VFX

MOST READ

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About b&a

befores & afters is an online, podcast and print publication dedicated to VFX, animation, CG, games and virtual production run by longtime industry journalist Ian Failes.
"beforesandafters.com is the website about visual effects I have always dreamed of, talking about the new tour-de-force and looking back at the past chef-d’œuvre.” - Visual effects supervisor Stephane Ceretti

© 2026 befores & afters.

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