Unity and real-time ray tracing: a Q&A The details on Unity's journey into real-time ray tracing. April 12, 2019 Articles
Why stop at an elephant? A primer on Ziva and its latest tech - automated anatomy transfers. April 11, 2019 Articles
Breaking Down Four Big Scenes from ‘American Gods’ Season 2 is even crazier than Season 1. April 10, 2019 Articles
Things VFX supes have to think about (that are more than just about VFX) What Luma Pictures had to solve - not just on the technical side - when crafting their 'Captain Marvel' train chase. April 9, 2019 Articles
The ultimate retro VFX sessions A preview of the 'Then & Now' talks at FMX 2019. April 9, 2019 Articles
Here’s how driving comps were done for ‘True Detective’ They are in the car A LOT. April 8, 2019 Articles
The CGI tidal wave in ‘Snake Eyes’ that no one got to…sea (sorry) The true story of the original ending of 'Snake Eyes', and its ground-breaking water sims by ILM. April 5, 2019 Articles·Retro
What goes on behind the scenes when a VFX studio does one of those ‘real vs. CG’ test shots? The art of the side-by-side. April 4, 2019 Articles
John Gaeta on dynamic adaptive geospatially aligned applications, and other things from the future The Magicverse has you. April 2, 2019 Articles
A new way to search and keep track of VFX studios VFX studio directory site 'We Are The Makers' launches April 2, 2019 Articles
We’re following along with this Kickstarter animated short film project Will it meet its goal? April 2, 2019 Articles
There’s so much cool ‘Game of Thrones’ stuff here that I had to embed this video Holy crap 'Game of Thrones' is almost here. April 2, 2019 Articles
The Solid Distinguished Gentleman’s Ride A sticky post with a regular landscape featured image on the corner of a nondescript block in Lancaster County, Pennsylvania, is a March 27, 2019 Articles
Skrull transformations: inventing a new type of morph All about ‘Captain Marvel’s’ shape-shifting Skrulls, and ponytails. March 25, 2019 Articles
OK, so a shark man needs to fight a gorilla – what do you do? “I was surprised no one scratched my car after that conversation.” March 21, 2019 Articles
‘She eats a lot during this film, you know’ – giving CG characters some bite How do you make a CG character eat, anyway? Weta Digital reveals all. March 20, 2019 Articles
Dennis Muren on the art of crafting VFX shots that don’t reveal how they’re done The ILM veteran breaks down 3 of his classic 'how did they do that?' film effects. March 18, 2019 Articles
‘No more talk, we need positive action’: exploring more diversity in VFX A report from the joint VES and SPARK CG Society Diversity & Inclusion Summit. March 18, 2019 Articles
That Moment When You Have to Reveal Your Work to the World What it was like for Sony's 'Spider-Verse' artists after the film's first teaser trailer was released in 2017. March 18, 2019 Articles
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