The mix of techniques used to make ‘Undone’ is insane They included rotoscoping, 3D, FX sims and oil painting. November 7, 2019 Articles
ftrack is acquiring Cospective, the makers of cineSync They're joining forces but, don't worry, your 'cineSync sessions' aren't about to become 'ftrack sessions'. November 7, 2019 Articles
Some of your favorite CG ‘Toy Story’ characters actually began as clay sculpts Inside the old-school modeling process with Pixar's Bill Reeves. November 6, 2019 Articles·Retro
Get up to speed quickly on ZBrush 2020 with these videos A quick guide to the new brushes and the new MorphUV feature. November 6, 2019 Articles
You probably won’t like alligators after watching this breakdown It's OK, they're not real! November 5, 2019 Articles
How to get started with real-time ray tracing Video: what real-time ray tracing is, and the first steps to trying it out in Unreal Engine. November 4, 2019 VFX Insight
Some early behind the scenes from ‘His Dark Materials’ A few places to check out befores & afters from the show. November 4, 2019 Articles
I have to post this. It’s so good. The Blizzard cinematics team rocks. See some of their other work, here. November 4, 2019 Articles
‘Stargate’ stories Jeffrey A. Okun reflects on the somewhat tumultuous VFX history of the classic sci-fi film. November 1, 2019 Articles·Retro
‘Captive State’: how the director and VFX studio collaborated Getting visual effects on board, early. November 1, 2019 Articles