VFX Insight All about the ‘Ninety Days’ Unreal Engine 5 and Quixel Megascans project Over 40 environments were created in just a few days each.
VFX Breakdowns A fun look at the miniature, practical and digital effects for this ‘RRR’ train scene Go behind the scenes with Surpreeze.
VFX Insight Inside Volucap’s new volumetric tech set-up, and its new 4D people The volumetric capture studio is widening the company’s product offerings.
Articles Eddie Redmayne gave the animation team direct feedback on how to perform limbic mimicry on Manticores Behind the scenes on Fantastic Beasts: The Secrets of Dumbledore with Framestore.
VFX Insight VIDEO: Watch this NVIDIA Omniverse Enterprise overview with Escape Technology’s CTO Lee Danskin guides you through the benefits of remote VFX working with Omniverse Enterprise.
Articles ‘Moon Knight’ continues the impressive Marvel tradition of seamlessly incorporating CG costumes The VFX behind Moon Knight’s impressive armor.
Podcasts VFX Notes: Inside the ‘Doctor Strange’ NYC mirror dimension Plus a look at those Hong Kong reverse shots.
VFX Insight Cream creates ‘Survivorman VR’ Les Stroud digital double with Character Creator A journey into making a digital human for a VR experience with just the right tools.
Articles Two vampires fight down a subway escalator: how Digital Domain made this shot happen Behind this super-crazy moment in Morbius.
Podcasts VFX Futures: NVIZ on the previs of ‘Morbius’ How NVIZ approached their visualization work on the film.
VFX Insight The backbone behind NVIDIA’s Omniverse: it’s USD Here’s how USD works, and how you can see it in operation by trialling NVIDIA Omniverse for free.
Articles The sims that destroyed Gotham Behind Scanline VFX’s Gotham City flooding scenes in ‘The Batman’.
Articles So, how exactly does someone pitch an episode of ‘Love, Death + Robots’? With Vol. 3 now out, creator/EP Tim Miller and supervising director Jennifer Yuh Nelson explain how it works.
VFX Breakdowns Here’s how Imageworks made their CG suit in ‘Spider-Man: No Way Home’ Imageworks VFX supervisor Chris Waegner explains his studio's digital hybrid Spider-Man suit in 'No Way Home'.
VFX Breakdowns Behind the split screens in ‘Moon Knight’ Marvel has released a behind the scenes interview with VFX supe Sean Faden.
Podcasts VFX Notes: ‘Twister’ – a meeting of the minds of practical & digital effects Part 1 of our deep dive into the Jan de Bont film.
Articles Getting up to speed (again) on ‘Sonic 2’ Inside MPC’s character animation for ‘Sonic the Hedgehog 2’.
Podcasts VFX Futures: ftrack’s Fredrik Limsäter on the state of play of production tracking We also get to the bottom of ftrack's name...
Articles Check out Pixar’s Profile Mover rigging tech to be presented at SIGGRAPH Lots of fun details in their Technical Paper.