How the main titles of ‘Hawkeye’ helped tell the story of Kate and Clint The team at Perception crafted different title sequences for each episode of the show. January 21, 2022 Articles
Here’s what went into the design of the Mnemosyne cockpit graphics in ‘The Matrix Resurrections’ The studio behind the work, Studio C, breaks it down. January 20, 2022 Articles
When you need to know your V-cam from your simulcam… ...well, now you can, with The Virtual Production Glossary. January 20, 2022 Articles
You won’t believe the incredible visual effects work that went into the bullet hits on the Aston Martin DB5 in ‘No Time To Die’ Decals, practical glass hits, FX sims, meticulous compositing, and more. A key moment in Cary Fukunaga’s No Time To Die sees Bond January 19, 2022 Articles
How NFTS students helped build an actual miniature featured in TV series ‘Code 404’ It was part of the school’s Model Making course. January 17, 2022 Articles
Here’s how math art inspired the mirror verse moments in ‘Spider-Man: No Way Home’ Framestore explains how those stunning kaleidoscope scenes were made. January 14, 2022 Articles
The making of Exo-Morpheus What went into the ‘exomorphic-particle codex’ character in ‘The Matrix Resurrections’. January 11, 2022 Articles
How VFX artists got a chance to revisit the ‘Matrix’ foetus fields with even more detail Behind DNEG’s visual effects for the return to the real world in 'The Matrix Resurrections'. January 9, 2022 Articles
The ‘Matrix Resurrections’ dojo was the first time DNEG had used Unreal Engine-rendered scenes for a sequence in a feature film How the studio crafted the Morpheus and Neo fight scene. January 7, 2022 Articles
‘Wow, that’s a lot of ownership. That is rare for us in visual effects.’ How Scanline VFX helped shape a number of pivotal scenes in ‘Eternals’. January 6, 2022 Articles
That dance scene in ‘Red Notice’ featured some incredible invisible visual effects The main actors, Gal Gadot, Dwayne Johnson and Ryan Reynolds, were shot separately from the background party guests, then combined together by January 5, 2022 Articles
A preview of season 4 of The Performance Capture Podcast A first-look at the mocap-related guests. January 5, 2022 Articles
Behind the scenes of the biggest effects in ‘Spider-Man: No Way Home’ ‘No Way Home’s’ VFX supervisor on crafting the Mirrorverse, orchestrating 3 different Spideys, and whether they could access any old 3D models January 1, 2022 Articles
Ever wished you could ‘swim’ through a cake city? This little mouse did it (well, thanks to VFX) Framestore goes behind the scenes of their cake city work in 'A Boy Called Christmas'. December 29, 2021 Articles
The story-telling side of animation at a VFX studio: Weta Digital on the battle sequence in ‘Eternals’ Animation supervisor Sidney Kombo-Kintombo reveals the process of finding the right story beats for that final show-down. December 23, 2021 Articles
ILM goes in-depth on its Amazon jungle VFX for ‘Eternals’ And how the VFX studio managed to pull off that ‘Revenant’-inspired shot. December 22, 2021 Articles
The ten-film shortlist for the VFX Oscar at the 94th Academy Awards Which do you think will make the final five? December 22, 2021 Articles
How that stunning Demerzel reveal in ‘Foundation’ was pulled off Outpost VFX breaks it down. December 21, 2021 Articles
A first look behind the scenes of Framestore’s ‘storybook’ scene in ‘Venom: Let There Be Carnage’ Watch the making of video. December 20, 2021 Articles
When your VFX task is: make a giant starfish destroy a city Well, that’s basically just one thing Weta Digital had to do for ‘The Suicide Squad’. December 16, 2021 Articles
A Q&A with Alberto Mielgo on ‘The Windshield Wiper’ The director's follow-up to 'The Witness'. December 15, 2021 Articles
‘There’s nothing more psychotic than a character that is super cute but terrifying at the same’ MPC breaks down its mischievous Mini-Puft shots in ‘Ghostbusters: Afterlife’. December 12, 2021 Articles
Unreal Engine has made a ‘Matrix’-themed immersive experience with a photoreal Keanu The experience has pre-rendered cinematics, real-time rendered scenes, and a car shoot-em-up you can PLAY. December 10, 2021 Articles
Soon you’ll be able to get stock effects elements…for game engines EXCLUSIVE: Here’s what ActionVFX and Undertone FX are about to release. December 10, 2021 Articles
5 VFX-related talks to check out at SIGGRAPH Asia 2021 Pixar, DNEG, Weta Digital, Digital Domain and more. December 9, 2021 Articles
‘Colin in Black and White’ probably has a lot more visual effects work than you realized FuseFX’s Josephine Noh tells befores & afters about their work on the show. December 9, 2021 Articles