
befores & afters got an update from Unity itself.
Covering the CG characters with photoreal drips via a thin film solver was just one of the many water simulation challenges on the film.
The VFX team behind the film discuss the face replacements, bus shots and dragon and water sims in a new video interview.
Animation supervisor Sidney Kombo-Kintombo reveals the process of finding the right story beats for that final show-down.
VFX supervisor Stephane Ceretti breaks down the design and visual effects behind the mysterious creatures.
How ‘Jungle Cruise’ jaguar Proxima was brought to life, including with an on-set stunt performer in a jaguar-print suit.
How Weta Digital returned to half-finished shots, and created new ones, for ‘Zack Snyder’s Justice League’.