OK, how the heck do you make an Earth within the Earth?
How Weta Digital returned to half-finished shots, and created new ones, for ‘Zack Snyder’s Justice League’.
Behind the scenes of the tech from Weta Digital, ILM, Walt Disney Animation Studios and Pixar.
#Shotmakers: Weta Digital breaks down this fun single scene from Robert Rodriquez’s ‘We Can Be Heroes’.
Download the entire scene.
Weta Digital explains how they created elves, Jack-a-lotes, Santa’s flying sleigh, snowy environments and…a Yule Cat.
Fur and feathers!
Key team members break it down.
SPOILER WARNING: The making of the opening battle oner, baby Pogo, a fish-headed android, Ghost Ben and the final confrontation.
The VFX studio also leveraged its extensive primate experience in bringing the season-favorite character to life.
2D, 3D and everything in between.
Weta Digital reveals behind the scenes of Thanos in this new video.
Behind the scenes with Weta Digital and the stunning mandrill bridge chase.
Can you hold your breath for six minutes?
The film had almost 2,500 effects shots.
…actually, often they’re both not real: how Weta Digital crafted the Will Smith vs. Will Smith rumble in ‘Gemini Man’.
Weta Digital also had to work with 40 times the usual data on ‘Gemini Man’.
So. Many. Befores. And. Afters.
Gollum. Caesar. Thanos. And more.
Weta Digital’s Javor Kalojanov on being part of rendering research at the top-tier studio.
Weta Digital and 2n Design, and some neat real-time tech, combined for the Childish Gambino’s Pharos festival.
Go behind the scenes of Weta Digital’s work.
A visual breakdown of Weta Digital’s killer shots from the final season.
The extra tools employed by Weta Digital and Digital Domain in crafting Thanos for ‘Endgame’.
The story behind those portals, Iron’s Man finger-snap, and making the ‘mega’ blip.