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  • MAGAZINE
  • MERCH
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Tag: Sony Pictures Imageworks

Articles

How the hole-ly Veb in ‘Ant-Man: Quantumania’ came to be

Posted onMarch 14, 2023

From actor David Dastmalchian in fauxcap on set, to final gooey alien.

VFX Breakdowns

Get your 20 years of Spider-Man VFX hit right here

Posted onNovember 15, 2022November 15, 2022

Sony Pictures Imageworks made a compilation video of their work on the many Spider-Man projects, starting in 2002.

VFX Breakdowns

Here’s how Imageworks made their CG suit in ‘Spider-Man: No Way Home’

Posted onMay 23, 2022May 25, 2022

Imageworks VFX supervisor Chris Waegner explains his studio’s digital hybrid Spider-Man suit in ‘No Way Home’.

Podcasts

VFX Notes: The VFX of ‘Spider-Man: No Way Home’

Posted onMarch 24, 2022

Behind the scenes in this latest episode.

Articles

When you have to craft not one Spider-Man, but three!

Posted onJanuary 24, 2022January 26, 2022

Sony Pictures Imageworks on the many characters it had to craft, including three Spider-Men–for the final ‘No Way Home’ showdown.

Articles

Gene Kelly’s performances were a direct source of reference for the animators on ‘Vivo’

Posted onAugust 9, 2021

Also, how to animate a kinkajou, a snake and 2D-looking sequences in 3D.

Articles

‘You just described a movie that’s got eight pipelines in it and eight different looks!’

Posted onAugust 6, 2021August 6, 2021

How Imageworks tackled the look and feel of ‘Vivo’.

VFX Breakdowns

Watch these 3 Imageworks ‘Falcon and the Winter Soldier’ VFX breakdowns

Posted onJune 26, 2021

Behind the scenes of the studio’s digi-doubles and CG city work.

Articles

How Imageworks gave Falcon new wings

Posted onMay 18, 2021May 28, 2021

Also, a look at the New York chopper and truck rescue scenes in ‘The Falcon and the Winter Soldier’.

Articles

The effects you probably didn’t notice in ‘The Falcon and the Winter Soldier’

Posted onMay 11, 2021May 13, 2021

Costume fixes, and a bloody (and often CG) shield.

Articles

‘Turning a painting into moving images reveals a lot of things’

Posted onApril 29, 2021April 29, 2021

The tools Imageworks developed to help give ‘Mitchells’ its painterly style (and to create giant Furbies).

Articles

‘The way we animated those was completely new’

Posted onApril 29, 2021April 29, 2021

‘Mitchells’ animation supe Alan Hawkins discusses the insane robot rigs on the film.

Articles

‘Okay, what if it looked exactly like this?’

Posted onApril 29, 2021April 30, 2021

‘Mitchells vs. the Machines’ director Michael Rianda on why the art of the film looks like the final film.

Retro

How the ‘2021’ internet of ‘Johnny Mnemonic’ was imagined in 3D Studio

Posted onJanuary 16, 2021January 18, 2021

At the time, PCs were not being used heavily for Hollywood VFX.

Retro

‘Cast Away’ and the story behind Imageworks’ in-house compositing software

Posted onDecember 29, 2020February 18, 2021

The untold tale of Bonsai.

Articles

‘Over The Moon’: Inside the FX department

Posted onNovember 10, 2020November 10, 2020

What Sony Pictures Imageworks’ FX team delivered for the film.

Articles

Lighting a city of light sources

Posted onOctober 29, 2020October 30, 2020

How Imageworks tackled Lunaria in ‘Over the Moon’.

Articles

Exclusive: How to make an ostrich

Posted onMarch 9, 2020May 13, 2020

Imageworks’ VFX breakdown for that ostrich chase in ‘Jumanji: The Next Level’.

Articles

Imageworks breaks down desert environment VFX for ‘The Next Level’

Posted onMarch 4, 2020May 13, 2020

A huge amount of work went into just the desert for this ostrich sequence.

Sheena Duggal
Articles, Retro

Sheena Duggal on ‘Contact’s’ memorable mirror moment

Posted onJanuary 24, 2020July 11, 2022

The VFX supe is being recognized at the upcoming VES Awards.

ostrich VFX in jumanji: THE NEXT LEVEL
Articles

Attack of the ostrich

Posted onDecember 27, 2019May 14, 2020

How ‘Jumanji: The Next Level’s’ dune buggy desert chase was made.

Articles

Imageworks posts its ‘Far From Home’ breakdown

Posted onDecember 13, 2019May 13, 2020

Environments, digital characters and lots of FX.

Articles, Retro

What it took to make ‘Stuart Little’s’ fur, 20 years ago

Posted onDecember 5, 2019May 14, 2020

A short history of mouse fur at Sony Pictures Imageworks.

The Angry Birds 2
Articles

Feather facts from ‘The Angry Birds Movie 2’

Posted onAugust 24, 2019May 23, 2020

What went into crafting Leslie Jones’ Zeta character.

Sony Pictures Imageworks
Articles

The large-scale effort to replicate London’s Tower Bridge for ‘Far From Home’s’ finale

Posted onAugust 6, 2019May 23, 2020

Lidar, shooting panos and textures 3 times a day, and closing the Bridge for just 2 minutes at a time.

Speed Title
Articles, Retro

Shooting ‘Speed’s’ opening titles almost destroyed the miniature elevator

Posted onJune 6, 2019May 19, 2020

‘We shoved so much light into the miniature that it was literally melting and coming apart.’

Spider-Man: Into the Spider-Verse
Articles

That Moment When You Have to Reveal Your Work to the World

Posted onMarch 18, 2019May 16, 2020

What it was like for Sony’s ‘Spider-Verse’ artists after the film’s first teaser trailer was released in 2017.

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