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  • ABOUT
  • MAGAZINE
  • PODCASTS
  • PATREON
  • SPONSOR
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Tag: Sony Pictures Imageworks

Podcasts

Into the stylized-verse

A new VFX Notes podcast on ‘Spider-Man: Into the Spider-Verse’.

VFX Breakdowns

Several ‘Spider-Verse’ behind the scenes videos released from Sony

They showcase Sony Pictures Imageworks and Sony Pictures Animation’s work on the film.

Articles

‘This was the first CG animated movie I’ve ever heard of that actually had a dedicated inking team’

Behind the brushstroke, inkline and frame rate tools made for ‘Across the Spider-Verse’, plus case studies on bringing the hugely complex Mumbattan city and parchment paper-based Vulture to life.

Articles

The ‘Across the Spider-Verse’ Spider-Punk character Hobie was animated with different frame rates for different parts of his own body and accessories

That was just one of the major challenges Sony Pictures Imageworks had to tackle on the film.

Articles

Go inside ‘Guardians of the Galaxy Vol. 3’s’ Orgoscope

How Imageworks built the planetoid inside and out.

Articles

How the hole-ly Veb in ‘Ant-Man: Quantumania’ came to be

From actor David Dastmalchian in fauxcap on set, to final gooey alien.

VFX Breakdowns

Get your 20 years of Spider-Man VFX hit right here

Sony Pictures Imageworks made a compilation video of their work on the many Spider-Man projects, starting in 2002.

VFX Breakdowns

Here’s how Imageworks made their CG suit in ‘Spider-Man: No Way Home’

Imageworks VFX supervisor Chris Waegner explains his studio’s digital hybrid Spider-Man suit in ‘No Way Home’.

Podcasts

VFX Notes: The VFX of ‘Spider-Man: No Way Home’

Behind the scenes in this latest episode.

Articles

When you have to craft not one Spider-Man, but three!

Sony Pictures Imageworks on the many characters it had to craft, including three Spider-Men–for the final ‘No Way Home’ showdown.

Articles

Gene Kelly’s performances were a direct source of reference for the animators on ‘Vivo’

Also, how to animate a kinkajou, a snake and 2D-looking sequences in 3D.

Articles

‘You just described a movie that’s got eight pipelines in it and eight different looks!’

How Imageworks tackled the look and feel of ‘Vivo’.

VFX Breakdowns

Watch these 3 Imageworks ‘Falcon and the Winter Soldier’ VFX breakdowns

Behind the scenes of the studio’s digi-doubles and CG city work.

Articles

How Imageworks gave Falcon new wings

Also, a look at the New York chopper and truck rescue scenes in ‘The Falcon and the Winter Soldier’.

Articles

The effects you probably didn’t notice in ‘The Falcon and the Winter Soldier’

Costume fixes, and a bloody (and often CG) shield.

Articles

‘Turning a painting into moving images reveals a lot of things’

The tools Imageworks developed to help give ‘Mitchells’ its painterly style (and to create giant Furbies).

Articles

‘The way we animated those was completely new’

‘Mitchells’ animation supe Alan Hawkins discusses the insane robot rigs on the film.

Articles

‘Okay, what if it looked exactly like this?’

‘Mitchells vs. the Machines’ director Michael Rianda on why the art of the film looks like the final film.

Retro

How the ‘2021’ internet of ‘Johnny Mnemonic’ was imagined in 3D Studio

At the time, PCs were not being used heavily for Hollywood VFX.

Retro

‘Cast Away’ and the story behind Imageworks’ in-house compositing software

The untold tale of Bonsai.

Articles

‘Over The Moon’: Inside the FX department

What Sony Pictures Imageworks’ FX team delivered for the film.

Articles

Lighting a city of light sources

How Imageworks tackled Lunaria in ‘Over the Moon’.

Articles

Exclusive: How to make an ostrich

Imageworks’ VFX breakdown for that ostrich chase in ‘Jumanji: The Next Level’.

Articles

Imageworks breaks down desert environment VFX for ‘The Next Level’

A huge amount of work went into just the desert for this ostrich sequence.

Sheena Duggal
Articles, Retro

Sheena Duggal on ‘Contact’s’ memorable mirror moment

The VFX supe is being recognized at the upcoming VES Awards.

ostrich VFX in jumanji: THE NEXT LEVEL
Articles

Attack of the ostrich

How ‘Jumanji: The Next Level’s’ dune buggy desert chase was made.

Articles

Imageworks posts its ‘Far From Home’ breakdown

Environments, digital characters and lots of FX.

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