ACM has made 50 years of their publications open and freely available, including this killer animation-related session.
Volumetric capture, ILM in-depth, Unity’s virtual camera and a fireside with Tim Miller and Gretchen Libby.
All the details of the AWS sessions happening in Vancouver.
A number of technical Pixar papers and videos have already been published covering cloth, hair and environment R&D in computer graphics for the film.
A round-up of the upcoming VFX and animation sessions featuring major films, shows and tech at SIGGRAPH this year.
Lots of fun details in their Technical Paper.
Listen in on my chat with Sergio from SIGGRAPH.
Animation studios, deep fakes, math, interactive gaming, animals and robots!
Usually there’s just one featured speaker at SIGGRAPH. This year we have 7!
The full hour+ video is on YouTube.
How the stop-motion studio is using A.I. to deal with face seams and much more.
The Mandalorian, The Irishman, Spies in Disguise, a history of PDI and more.
The AWS virtual event, on during SIGGRAPH, is for creative studios, teams and freelancers.
Behind the scenes of the studio’s dynamics solver.
One of the coolest events at SIGGRAPH.