VFX Insight All about the ‘Ninety Days’ Unreal Engine 5 and Quixel Megascans project Posted onMay 30, 2022 Over 40 environments were created in just a few days each.
VFX Insight RD-Textures scans have moved to the Quixel Megascans Library Posted onFebruary 18, 2022 The texture sets from RD-Textures can be accessed immediately with your Epic Games account.
VFX Insight Here’s how to get access to Megascans Trees Posted onDecember 22, 2021December 22, 2021 They are now in early access in the Unreal Engine Marketplace.
VFX Insight Here’s how Moab canyons and rock formations were scanned for Megascans Posted onDecember 3, 2021 This behind the scenes Quixel video takes you on location for the scans.
VFX Insight Go deeper into this Megascans-made medieval village Posted onNovember 4, 2021November 4, 2021 These extended Quixel video tutorials take a deep dive into performance optimization.
VFX Insight Megascans infests ‘Resident Evil Village’ Posted onSeptember 23, 2021October 7, 2021 How Capcom utilized the Quixel Megascans Library for the first-person survival-horror game.
Articles Woah, Epic acquires Megascans Posted onNovember 13, 2019May 14, 2020 It’s come a long way since I interviewed them about their incredible tools.