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  • MAGAZINE
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Tag: realtimewrapup

Reallusion
Articles

The latest in digital character control from Reallusion

Posted onAugust 3, 2019May 23, 2020

HeadShot A.I., iClone Unreal Live Link and a new shader.

Glassbox
Articles

Virtual production out of the box

Posted onAugust 2, 2019May 31, 2020

Here’s what Glassbox was demo’ing at SIGGRAPH.

NVIDIA moon walk
Articles

So, here’s what happened: I totally went to the moon

Posted onJuly 31, 2019May 23, 2020

Well, kinda, with the RTX-Powered Apollo 11 Demo at SIGGRAPH 2019, and some nifty A.I.

Jon Favreau
Articles

‘The Lion King’ and ‘The Mandalorian’s’ Jon Favreau is all-in on virtual production, real-time and LED walls

Posted onJuly 30, 2019May 31, 2020

The director/producer/actor shared some details about the virtual production side of ‘The Mandalorian’ at the Unreal Engine User Group at SIGGRAPH.

ftrack review
Articles

The latest developments from ftrack

Posted onJuly 30, 2019May 23, 2020

ftrack is the exclusive sponsor of #realtimewrapup week.

Lion king movie scene
Articles

How ‘The Lion King’ filmmakers shot the ‘Everything the light touches’ scene

Posted onJuly 30, 2019May 31, 2020

VFX supervisor Robert Legato breaks down how the iconic scene was filmed, virtually.

Weta Digital
Articles

Projecting immersive and interactive imagery onto the underside of a dome, in real-time. Easy, right?

Posted onJuly 29, 2019May 31, 2020

Weta Digital and 2n Design, and some neat real-time tech, combined for the Childish Gambino’s Pharos festival.

Recent Posts

  • Issue #10 of befores & afters magazine goes deep on practical effects
  • The THEN & NOW sessions are on again at FMX 2023!
  • Creating Hollywood-inspired Action Sequences for ActorCore
  • New ‘acting underwater’ featurette is out for ‘Way of Water’
  • Gimbal shooting for ‘Plane’

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