Articles The latest in digital character control from Reallusion Posted onAugust 3, 2019May 23, 2020 HeadShot A.I., iClone Unreal Live Link and a new shader.
Articles Virtual production out of the box Posted onAugust 2, 2019May 31, 2020 Here’s what Glassbox was demo’ing at SIGGRAPH.
Articles So, here’s what happened: I totally went to the moon Posted onJuly 31, 2019May 23, 2020 Well, kinda, with the RTX-Powered Apollo 11 Demo at SIGGRAPH 2019, and some nifty A.I.
Articles ‘The Lion King’ and ‘The Mandalorian’s’ Jon Favreau is all-in on virtual production, real-time and LED walls Posted onJuly 30, 2019May 31, 2020 The director/producer/actor shared some details about the virtual production side of ‘The Mandalorian’ at the Unreal Engine User Group at SIGGRAPH.
Articles The latest developments from ftrack Posted onJuly 30, 2019May 23, 2020 ftrack is the exclusive sponsor of #realtimewrapup week.
Articles How ‘The Lion King’ filmmakers shot the ‘Everything the light touches’ scene Posted onJuly 30, 2019May 31, 2020 VFX supervisor Robert Legato breaks down how the iconic scene was filmed, virtually.
Articles Projecting immersive and interactive imagery onto the underside of a dome, in real-time. Easy, right? Posted onJuly 29, 2019May 31, 2020 Weta Digital and 2n Design, and some neat real-time tech, combined for the Childish Gambino’s Pharos festival.