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befores & afters

Posted onDecember 28, 2020December 31, 2020inVFX Insight

ActorCore: a new 3D mocap motion library

Reallusion offers AAA motion capture for any project, game, film and budget.

Posted onDecember 28, 2020December 31, 2020inArticle

How the ‘Midnight Sky’ VFX team pulled off the film’s most shocking scene

Animating astronauts—and blood—in space.

Posted onDecember 27, 2020January 8, 2021inArticle

Thanks to everyone for sharing your issue #1 pics!

Here’s just some of those posted by befores & afters readers.

Posted onDecember 23, 2020January 8, 2021inArticle

A ‘Midnight Sky’ VFX conversation—Part 1: LED walls, spaceships and CG face replacements

How the film used virtual production and multiple VFX methodologies.

Posted onDecember 22, 2020December 23, 2020inArticle

VFX notes from the ICG ‘Mandalorian’ s2 panel

befores & afters live-tweeted some highlights.

Posted onDecember 22, 2020December 23, 2020inArticle

WANTED: your story suggestions

What do you want to see more of at befores & afters?

Posted onDecember 17, 2020inArticle

Moving to real-time: ‘The Seed of Juna’

How the short was reimagined with Unreal Engine 4.

Posted onDecember 16, 2020December 22, 2020inArticle

‘Wolfwalkers’ and the art of staging shots

Directors Tomm Moore and Ross Stewart reveal the secrets behind their animated feature.

Posted onDecember 15, 2020December 16, 2020inRetro

How a test using a plate from ‘Jumanji’ helped sell the CG approach on ‘Mars Attacks!’

Behind the ILM test footage.

Posted onDecember 14, 2020December 16, 2020inArticle

‘Mank’ VFX: ‘body-and-fender’ work and so much more

Behind Mank’s invisible visual effects.

Posted onDecember 13, 2020inArticle

See what’s possible with just an iPhone and Unreal Engine

Kite & Lightning is back with more Baby Yoda.

Posted onDecember 11, 2020December 23, 2020inArticle

How MIDI files, Houdini and the art of animation made piano play possible in Pixar’s ‘Soul’

I mean, have you ever *tried* to animate a pianist playing the right notes?

Posted onDecember 11, 2020December 13, 2020inArticle

Weta Digital’s meerkat Unreal short available as free sample files

Download the entire scene.

Posted onDecember 10, 2020December 13, 2020inArticle

‘Mank’: inside the world of a synthetic LA and LED screens

How a ‘simple’ driving scene in David Fincher’s film used some significant VFX.

Posted onDecember 10, 2020December 13, 2020inArticle

Behind the VFX of ‘The Christmas Chronicles 2’

Weta Digital explains how they created elves, Jack-a-lotes, Santa’s flying sleigh, snowy environments and…a Yule Cat.

Posted onDecember 9, 2020December 10, 2020inArticle

Monster molding for ‘Come Play’

MR. X on the combination of practical and digital for the creature Larry.

Posted onDecember 8, 2020December 17, 2020inArticle

A visual journey into the VFX of ‘The Good Lord Bird’

Breaking down key VFX scenes from the show.

Posted onDecember 7, 2020December 10, 2020inVFX Insight

A Quick Tutorial on Digital Painting and Spatial Frequencies

Understanding one of the most useful compositing techniques for quality paint and clean-up, in this tutorial from Escape Studios’ Allar Kaasik.

Posted onDecember 4, 2020February 17, 2021inArticle

It’s here: issue #1 of befores & afters in print

You can now order a print version of befores & afters!  

Posted onDecember 4, 2020December 4, 2020inArticle

How Digital Domain aged David Beckham

They used their new face-swapping tech Charlatan for this Malaria Must Die campaign.

Posted onDecember 4, 2020December 4, 2020inArticle

Unreal Engine 4.26 is out

Epic Games updates virtual production toolset, hair and fur, and other features.

Posted onDecember 3, 2020December 7, 2020inVFX Insight

Here’s how you can learn Python, online, right now

This course, for CG and VFX artists and TDs, eases you into coding in Python.

Posted onDecember 2, 2020December 4, 2020inVFX Insight

Get to know your volumetric video camera

A deep dive into Volucam from IO Industries.

Posted onDecember 2, 2020December 3, 2020inArticle

In the LoUPE

Inside Tangent Labs’ new cloud-based 3D asset management and production tool.

Posted onDecember 1, 2020December 4, 2020inVFX Insight

Where USD is up to right now at Foundry

How Nuke, Mari, Katana and Modo are adopting USD.

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© 2021 befores & afters
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