‘Mitchells vs. the Machines’ director Michael Rianda on why the art of the film looks like the final film.
So, how does Homelander fly?
Tune in for the Then & Now track at FMX 2021.
Where did those chrome balls used in VFX come from?
It’s the third VFX win for a Christopher Nolan film.
VFX supe Dave Morley breaks it down in this Netflix video.
An in-depth conversation with VFX supervisor Jay Redd.
Watch this official making-of featurette.
The film comes to Netflix 22 April.
The actress is showcasing her work for ‘Senua’s Saga: Hellblade II’.
And did it involve a dolphin…
Also, how Image Engine utilized Unreal Engine for snowy train environments.
Scanline VFX also discusses making Kong a little more world-weary.
A look at the work by Goodbye Kansas Studios.
Check out the studio’s work on season 3.
VFX supe Richard Briscoe discusses the Rip.
The Early Access program is officially open.
OK, how the heck do you make an Earth within the Earth?
Watch the full replay of the VIEW Conference anniversary panel.
This video showcases the work by DIGIC Services.
How Metia Interactive is using Reallusion’s Character Creator and iClone, and Unreal Engine, to help craft Guardian Maia.
Surprise! befores & afters launches a podcast.
Pom Klementieff as Laser, acts out a scene.
Here’s all the winners.