#Shotmakers: Weta Digital breaks down this fun single scene from Robert Rodriquez’s ‘We Can Be Heroes’.
Go deep behind the scenes to see how Houdini was used on the animated short.
Hotkey and workflow enhancement python scripts.
Hybride environment supe Marco Tremblay on the steps to follow for crafting the best worlds possible.
How Stargate Studios crafts 48K VFX plates.
UV mapping concepts and history you might not know about, from RE:Vision Effects’ Pierre Jasmin.
The MR. X team breaks down their detailed creature work.
VFX supe Sebastian Barker and star Anthony Mackie reveal all.
Featuring synthetic ships and a CG ocean from DNEG.
Rodeo FX breaks down the Tom/Bruce creature in this bespoke video.
How warehouse spaces were transformed into the lush world of ‘The Wanting Mare’.
At the time, PCs were not being used heavily for Hollywood VFX.
The CG secrets behind General Grievous’ cape.
Real elements, real lights and…LEGO bricks.
The film is now 10 years old.
Delivering ships at sea, submarines…and water…in limited time.
Watch these video interviews with the team behind the work.
And it’s called…InCamera.
Here’s how they were crafted in CG, along with some of the other animals in the film.
A number of technical Pixar papers and videos have been published.
And they include some neat VFX info, too.
befores & afters pinpoints the landmark visual effects moments from the past year.
This Netflix video breaks it down.
The untold tale of Bonsai.