Thanks to Animal Logic, WDAS, Pixar, Oats, Unity and Epic.
Behind the scenes of the tech from Weta Digital, ILM, Walt Disney Animation Studios and Pixar.
Looking back on the mix of 2D and CG in the 1998 film.
Disney shorts directors share how they were able to try new things.
Plus, how a new tool called Swoop made the film’s wind spirit character possible.