befores & afters got an update from Unity itself.
The water droplets on the kids fighting on the beach in ‘Avatar: The Way of Water’ took 8 days to simulate
Covering the CG characters with photoreal drips via a thin film solver was just one of the many water simulation challenges on the film.
The story behind how Unity made the game in the film.
Volumetric capture, ILM in-depth, Unity’s virtual camera and a fireside with Tim Miller and Gretchen Libby.
EXCLUSIVE: Here’s what ActionVFX and Undertone FX are about to release.
This behind the scenes video showcases Weta Digital’s history of VFX tool development in the wake of the Unity acquisition
Unity is acquiring Weta Digital.
The latest releases in VFX and animation tools.
Thanks to Animal Logic, WDAS, Pixar, Oats, Unity and Epic.
The latest in VFX tech.
How Unity’s virtual camera offering was used by the filmmakers, with exclusive video.
The VFX-based character Morgan is now available on the Unity Asset Store, for free.
Free 3D and 4D CG human data from Unity.
Digital humans, the Visual Effect Graph and more are showcased in the film.
The details on Unity’s journey into real-time ray tracing.