A visual journey inside the miniatures of ‘The Hudsucker Proxy’ Shooting models sideways, making Tim Robbins act in reverse, and the movies where the same miniatures made surprise reappearances. March 26, 2019 Retro
‘We tried a million things’ – the oral history of ‘Sphere’s’ sphere The sphere in 'Sphere', and how it was made. March 22, 2019 Retro
‘I felt like it was a poem’: the VFX oral history of Guinness ‘Surfer’ Original CFC crew members reflect on bluescreen horses, crashing waves and a St. Patrick's Day debut for the famous Jonathan Glazer spot. March 18, 2019 Retro
‘Super Mario Bros.’: the other huge VFX film from 1993 The first film to use Flame in a big way, as well as several other VFX 'firsts.' March 18, 2019 Retro
Remembering ‘Ruby’s Saloon,’ and how it helped make Maya The untold oral history of the short that helped promote Maya to the world. March 18, 2019 Retro
Heads up: the oral history of ‘Iron Man’s’ original HUD It changed HUDs forever - members of the original Iron Man HUD design group look back on the work. March 18, 2019 Retro
Tracking nightmares: behind Blur’s half-digested Billy shots in Deep Rising Tracking was (still) hard 20 years ago. March 18, 2019 Retro
Three things you might not have known about Bullet Time For befores & afters patrons. March 18, 2019 Retro
Viewpaint: ILM’s secret weapon on ‘Jurassic Park’ Do you really know how they texture painted the dinosaurs? November 16, 2018 Retro