Just take a few minutes to check out these real-time rendered videos using 3D data sets from 360-degree video recordings.
The artist behind these is Ruben Fro, and he used the Unity game engine for these.
Just take a few minutes to check out these real-time rendered videos using 3D data sets from 360-degree video recordings.
The artist behind these is Ruben Fro, and he used the Unity game engine for these.
Nuclear strong force planar debonder, thought we weren’t allowed to have these.