Halon breaks down a single previs moment from ‘The Call of the Wild’.
Check out the unique stylized rendering.
How VFX and CG enhanced the action with stadiums, crowds, cars and crashes.
Watch the Space Antenna jump, in previs form.
Ever wondered why films get previs’d AND postvis’d? Halon explains why the process was crucial for ‘Ad Astra’.
Looking back to Halon’s early work on ‘War of the Worlds’ and their most recent ‘Mouse Guard’ efforts.