How a combination of invisible effects, digital blood and CG snakes helped expand the story and production value of an indie horror.
It’s a new specification for standardizing how the documentation, tracking and use of framing.
Sony Pictures Imageworks made a compilation video of their work on the many Spider-Man projects, starting in 2002.
The latest on StageCraft and other tech at ILM.
Watch this behind the scenes with Jason Momoa riding a giant goose motion base for ‘Slumberland.’
Jason Momoa and Marlow Barkley in the Francis Lawrence film.
Wētā FX on the unique challenges of this superhero.
VFX Notes is back, and it’s back in a big way, with ‘NOPE’.
Great work by Temperimental VFX.
How one animatronics designer and puppeteer has made his way into the world of Star Wars, Dark Crystal and more.
How Wolf Hound utilized miniature plane models for its dynamic aerial battles.
Crafty Apes breaks down their key shots in ‘Where the Crawdads Sing’.
An array of VP techniques helped make the Robert Zemeckis film possible.
“The only good bug is a dead bug.”
Stop-mo timelapses rule.
One of the stop-motion set-ups for the film.
How new developments in the studio’s Masquerade and Charlatan tools were part of its digital human work for She-Hulk: Attorney at Law.
An animator’s perspective (and a special bonus excerpt from befores & afters magazine).
More behind the scenes of the visual effects of Wolf Hound.
Milk VFX breaks down their work for ‘Me Time’.