The making of Werewolf by Night’s Man-Thing.
The VFX studio’s history in crafting photoreal CG humans and human-like characters was further extended on the series.
It’s a new specification for standardizing how the documentation, tracking and use of framing.
Wētā FX on the unique challenges of this superhero.
Crafty Apes breaks down their key shots in ‘Where the Crawdads Sing’.
How new developments in the studio’s Masquerade and Charlatan tools were part of its digital human work for She-Hulk: Attorney at Law.
My visit to Pixomondo’s Vancouver virtual production stage.
Here’s what befores & afters is up to this year at the VIEW Conference.
Hosted by Ian Failes from befores & afters, and also featuring Gretchen Libby.
Befores and afters from the film.
Some insider info from SFX technician Richard Cheal was revealed on the Team Deakins podcast.
A deep dive into the VFX of four fun characters featured in ‘The Sandman’.
ACM has made 50 years of their publications open and freely available, including this killer animation-related session.
The program is out, and so are details about recruitment, exhibitors and special sessions.
And find out how the occultist summoning Dream sequence was visualized.
Henry Selick on the art of stop-motion and the making of his ‘Wendell & Wild’.
What do you think? Is this list close, right on, or completely way-off?
Nope contains some of the most eclectic, and beautiful, visual effects you’ll see this year.
Plus, making a bear fight seven-foot-tall alien creature.
Volumetric capture, ILM in-depth, Unity’s virtual camera and a fireside with Tim Miller and Gretchen Libby.